Call of Duty: Warzone patch nerfs AMAX by 1 damage point

A Call of Duty character using the AMAX assault rifle.
(Image credit: Activision)

Though it "pains" them to do it, Call of Duty: Warzone caretakers Raven Software sometimes have to shed a single tear and make a gun a little worse. Today's patch takes the popular CR-56 AMAX assault rifle down a notch. And it's literally one notch: The assault rifle's minimum damage has been decreased from 32 to 31 in Warzone (but not Cold War).

It's a conservative change, but not totally insignificant. At range, doing the minimum damage, players will need to get one extra shot in with the AMAX for a kill. The fastest time-to-kill the gun is capable of at max damage hasn't changed, though, which Raven feels keeps the AMAX's risk-reward proposition balanced "considering how unforgiving its rate of fire is and how many other weapons it has to contest with in the mid-range engagement space."

Also nerfed in this patch are the FARA 83 and the Streetsweeper shotgun. Aside from increased recoil and hip spread, the Streetsweeper has been swept off the ground: the common and uncommon variants have been removed from the ground loot pool, and the rare and epic variants removed from supply boxes. Raven feels the gun's early availability was encouraging "passive play." 

The Bullfrog SMG has also gotten some offsetting adjustments which Raven doesn't think count as a "nerf." Its max damage has been reduced from 34 to 32, but its max damage range has been increased by 11%, and movement speed with it also got a slight nudge upward.

"This change reduces the Bullfrog's ability to consistently achieve extreme TTKs, while not removing it entirely," writes the developer. Rather, it says the new stats ask for "a bit more accuracy in exchange for the Bullfrog's attractive stat line."

The only weapon to get an outright buff is the PPSh-41 submachine. The patch's other big buff goes to an attachment, the Combat Recon barrel, which has been improved as part of an effort to "assess the place of Cold War snipers within Warzone."

The extra movement speed provided by stocks, on the other hand, has been significantly nerfed, which Raven says is to keep assault rifles from behaving like submachine guns. "These stocks are still a solid choice, even with such a substantial reduction," writes the studio, "which we believe speaks to just how strong they were."

The reaction among Warzone players appears to be mostly positive. Some are specifically excited by a comment at the end of the patch notes, in which Raven says it'll be "taking a closer look at some of the Modern Warfare weapons that have been struggling." In general, though, players have expressed appreciation for the developer's explanation and defense of today's changes.

In a pleading preface to the gun rebalancing notes, Raven says that it recognizes how disappointing it can be when a favorite gun gets demoted, but that it's only trying to make it harder to score extremely fast kills. "We ask that you consider these changes not as targeted attacks, but rather as part of a larger initiative to raise the skill ceiling," wrote the developer.

"These are excellent and refreshingly honest patch notes." said one commenter on Reddit. "Raven has really been impressing me lately."

There are bug fixes, too, including more map caulk for spots where players were getting out of bounds, a recurring problem in Warzone. You can read the full patch notes here

Tyler Wilde
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

Read more
helldivers 2 killzone crossover
Defending a kinda wimpy Killzone crossover gun, Helldivers 2's Johan Pilestedt says the game's past balance woes were due to weapons being 'seen as game objects' and that 'balance doesn't matter'
Official artwork of Valorant showing the game's characters in a row
Valorant dev accepts there's too much random crap cluttering up the screen: 'The balance team generally agrees with this take'
Magneto
Marvel Rivals patch has way more nerfs and buffs than we thought: A whopping 24 heroes are changing this week
hela marvel rivals
Marvel Rivals' first balance patch targets two popular Duelists and Jeff's ultimate
A soldier looks out over the Verdansk map, as a single tear rolls down his cheek.
The original Verdansk map is returning to Call of Duty: Warzone, to celebrate which we get a soldier crying to Nat King Cole
marvel rivals
Competitive shooters are at a crucial crossroads in 2025: 'sweaty' teamplay vs. casual fun
Latest in Call of Duty
A soldier looks out over the Verdansk map, as a single tear rolls down his cheek.
The original Verdansk map is returning to Call of Duty: Warzone, to celebrate which we get a soldier crying to Nat King Cole
black ops 6 season 1
Call of Duty: Black Ops 6 Season 3 has been delayed, as the devs say they're 'taking the time to deliver a great experience' for what will be a 'big moment' for Call of Duty
A zombie santa with six fingers leaps at the screen.
Call of Duty admits it's using generative AI to 'help develop some in-game assets', and suddenly all those poorly made calling cards make sense
The Teenage Mutant Ninja Turtles in Black Ops 6.
Call of Duty's Teenage Mutant Ninja Turtles crossover costs like $90 and even the die-hards are in shellshock: 'Cash cow-abunga!'
Ghost, from Call of Duty: Modern Warfare 2 (2022), looks bleakly at a fellow passenger in a transport.
For COD’s sake: One player’s 763-day legal quest to make Activision unban their account ends in total success: ‘Worth the effort’
Call of Duty: Black Ops 6 Season 2
Call of Duty: Black Ops 6 Season 2 will let players battle on boats and bullet-trains, with the Terminator entering the fray 'shortly after launch'
Latest in News
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway