Bobby Kotick's long litigious history includes scraps with employees, contractors, a flight attendant, and a ska band

Bobby Kotick speaks at a conference in Beverly Hills
(Image credit: Patrick T. Fallon/Bloomberg (Getty))

A recent article by the Washington Post goes into great detail about how Bobby Kotick's history of litigation stretches all the way back to the beginning of his career.

Before Activision, Call of Duty, and the recent controversies surrounding Activision Blizzard's workplace culture, Kotick's first company, Arktronics, sought to produce a tool to make using the Apple II computer easier for the non tech-savvy. Kotick and his business partners asked their employees to forgo portions of their salaries in exchange for stock options, with those options as well as the company's work as a whole ultimately being rendered worthless by later developments in Apple products. 

Arktronics employees sued Kotick for being cheated out of their wages in 1985. Arktronics and the employees eventually settled, but Kotick and Arktronics delayed payment for years, with some former employees alleging they never received their portion of the settlement.

This anecdote was the first in a series of similar stories featured in the Washington Post report going over Kotick's fraught legal battles with multiple contractors who worked on his home in Beverly Hills, former employees, and even the band No Doubt, who sued over their likeness being used in 2009's Band Hero. Kotick emailed one of the band's lawyers, who had represented him in the past, to say: "Do you understand that this will prevent you from ever doing any business with Activision, Universal Music or ANY Vivendi company anywhere in the world?"

One particularly egregious incident related to a former flight attendant on Kotick's private jet. Her suit against the executive alleged that he fired her for complaining about sexual harassment from another worker on the job, and in the ensuing case, Kotick's lawyers engaged in brutal, even cruel tactics against the plaintiff, including: 

"After the flight attendant mentioned during a deposition that she had an abortion, Kotick’s attorneys argued in court filings that her ex-boyfriend should have to answer questions about it during a deposition, and also that they should be able to introduce evidence of the abortion at trial. The procedure may have 'distracted [her] from properly performing her job duties' or caused the 'emotional distress' she was now blaming on her firing, Kotick’s lawyer argued in a legal filing."

Despite his well-documented legal issues, Kotick has enjoyed a very long and successful run at the top of Activision Blizzard. Even though the Microsoft acquisition is effectively a concession to his failure to provide a safe work environment at his company, and the damage that's done to his reputation, the company board has continued to publicly stand by him. The Washington Post story is full of anecdotes that make it clear how profitable—and forceful—his tactics were over three decades at Activision.

A former associate of Kotick's claimed he was fond of the saying, "The one who has the most things when they die, wins." Kotick's spokesperson told The Washington Post that that line was a saying from a mutual friend's sweatshirt, and that "Bobby denies he believed it then or now."

Kotick is expected to leave Activision-Blizzard next year, after the Microsoft acquisition is complete, with company stock currently valued around $400 million.

Associate Editor

Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.

Read more
Bobby Kotick in 2008, after the Vivendi merger that made Activision into Activision Blizzard.
Bobby Kotick says he'd never have raised World of Warcraft's subscription by even a dollar because 'it's a prickly audience, you don't wanna do too much to agitate them'
CEO of Activision Blizzard, Bobby Kotick, speaks onstage during "Managing Excellence: Getting Consistently Great Results" at the Vanity Fair New Establishment Summit at Yerba Buena Center for the Arts on October 19, 2016 in San Francisco, California.
Bobby Kotick reckons the Warcraft film was 'a terrible idea' for Blizzard, and in the end 'was one of the worst movies I've ever seen'
Orc man looking pensively at camera
Former EA exec says the ailing mega-publisher missed a chance to snag Blizzard and other heavy hitters before Activision: 'EA saw all those first and passed on all of them'
UKRAINE - 2022/02/02: In this photo illustration, a Bungie Inc. logo of a video game developer is seen on a smartphone screen and PlayStation (PS) logo in the background. (Photo Illustration by Pavlo Gonchar/SOPA Images/LightRocket via Getty Images)
Sony shares examples of 'sexually charged' texts from former Destiny 2 director who claims Bungie fired him unfairly to avoid paying millions
Space Marine 2 CEO puts the boot into the Saints Row team's twitching corpse from his private jet: 'Who's going to fund them for the next game after that disaster?'
Ghost, from Call of Duty: Modern Warfare 2 (2022), looks bleakly at a fellow passenger in a transport.
For COD’s sake: One player’s 763-day legal quest to make Activision unban their account ends in total success: ‘Worth the effort’
Latest in Game Development
princeton review best game design programs 2025
The best game design schools, ranked by the Princeton Review 2025
Sharon Tal Yguado speaking at the 2025 D.I.C.E. Summit.
'These kids do not care about romance': Game devs want to know what today's teens want, and surveys say sex and romance isn't it
Palworld early access
Palworld studio's first move as a publisher is to save a struggling indie dev: 'This is the energy I want to see driving games in 2025'
Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again'
A man with a sausage-shaped head
'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men'
Hellboy Web of Wyrd
Devolver has a new label dedicated to making games based on comics, films, TV shows and 'cult heroes'
Latest in News
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
Image of Cersei Lanniser from Game of Thrones: Kingsroad Steam early access trailer
A new Game of Thrones RPG is coming to Steam today with a cast of 'familiar faces,' which is good because it's really the only way to tell it's a GoT game at all