BioShock Infinite Collector's Edition: keyrings full of crows, in-game abilities, and more

In a blog post on the Irrational Games website, legendary designer Ken Levine has opened the clanking, whirring lid on BioShock Infinite's brassy pair of collector's editions.

The Premium Edition, which will cost $79.99 (around £50), includes a 3-inch keyring based on the 'Murder of Crows' special power, wherein lead character Booker summons a plural noun's worth of corvids to attack his enemies. Kind of like Corvo's ability to summon rats in Dishonored, but with wings. There'd be a neat little bit of symmetry here if BioShock Infinite's leading man had a name that meant 'rat', given Corvo's cognate. But it doesn't. Oh well. It would have been a lovely bit of Booker-ending.

I'll stop now. It's a keyring, alright?

There's also a lithograph (“fancy picture”), a figurine for the new BioShock Infinite board game, an art book and an scattering of downloadables, including PC themes – which I presume means a wallpaper, or “jpeg”. There are also a few in-game upgrades, including the ability to push people over, make possessed enemies explode, and audio logs that grant you cash when you listen to them.

You also get all of this within the Ultimate Songbird Edition, too, but this more expensive box ($149.99, around £90) is the only place you're able to nab an impressive 9 ½ inch statue of Songbird, Bioshock Infinite's winged Big Daddy analogue. It's been designed by concept artist Robb Waters, and it appears to be shaking its first angrily as if to ward youngsters off its sky-lawn. Place it on your windowsill, where it can remind passers by of the folly of fin de siècle American exceptionalism while also reminding them that they do not want to be abducted and murdered by a man in an old-timey diving suit strapped to a hang glider.

Chris Thursten

Joining in 2011, Chris made his start with PC Gamer turning beautiful trees into magazines, first as a writer and later as deputy editor. Once PCG's reluctant MMO champion , his discovery of Dota 2 in 2012 led him to much darker, stranger places. In 2015, Chris became the editor of PC Gamer Pro, overseeing our online coverage of competitive gaming and esports. He left in 2017, and can be now found making games and recording the Crate & Crowbar podcast.

Latest in Games
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
kingdom come deliverance 2 thunderstone quest
Kingdom Come: Deliverance 2's masterful quest design can be summed up by one wonderfully weird search for a magic stone
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Blue Protocol players dancing minutes before the game closes forever
What will we do at the end of the world? If MMOs are any indication: mostly what we already do, plus a lot of dancing
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Latest in News
Two brightly colored stormtroopers dressed like Run-DMC stand in front of PAX Australia's WELCOME HOME banner.
Tickets for PAX Australia 2025 are on sale now
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again