Beyond Skyrim goes to Morrowind in a new announcement trailer

Beyond Skyrim’s scope would be impressive even if it wasn't a mod. It’s a collaboration between several different Skyrim mod teams, each taking on the challenge of building one of the chilly province’s neighbours. In the last development diary, we got a look at Cyrodiil, Roscrea, Atmora and Elsweyr, and now the Beyond Skyrim: Morrowind team is showing off what it calls the ‘New North’, made up of Morrowind’s northern islands. Check out the new trailer above. 

The New North looks a bit more familiar than some of the other regions, with the islands simultaneously evoking Skyrim and Morrowind. There are big mushrooms, people wandering around in chitinous armour, and imposing wizard towers, but next to them are thatched roofs, wooden halls and longships. The final Skyrim DLC took us to Solstheim, just off the coast of Morrowind, so some assets have been reused, but there’s a great deal of new stuff, too.

We get to see quite a lot, from the threatening, rocky coast to ominous, haunted crypts, accompanied by what sounds like professional voice acting. It bodes well for the future of the project, though it boggles the mind that this is all being created by volunteer enthusiasts. Speaking of which, you can apply to lend a hand yourself.

There’s no release date yet, but some of Beyond Skyrim is available to play now. Beyond Skyrim: Bruma lets you explore Cyrodiil’s northern area once you travel south from Skyrim, and alone it’s still an extremely meaty, polished expansion.

If you’re craving more mods, check out our list of the best Skyrim mods

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog. 

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