Bethesda opens new Montreal studio
Bethesda has opened a new development studio in Montreal in addition to its present Maryland HQ. As we've come to expect from Bethesda, the announcement was sudden and mysterious, stating that a core team of 40 devs (managed by Yves Lachance, former studio head of Behaviour Interactive) is already in place but without the slightest hint of what they might be developing. I suppose a release headed "Bethesda opens Elder Scrolls 6 studio" would have been a bit much to ask.
However, being the relentless sleuth that I am—at least between the hours of nine and six—I followed the craftily concealed bright blue link that promised "more information about available jobs". There, amid high-level job descriptions composed of non-committal corporate buzzwords, I uncovered that the Montreal team will be "pushing the bleeding-edge of RPG development for the PC and consoles". Columbo, eat your heart out.
That's all for now, but a new studio will either mean more Bethesda games or games with more depth and detail, both of which I can see the merits of.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again'
'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men'