Bayonetta and Vanquish studio is working on a brand new project

While enjoying one of the best reputations in the industry, Platinum Games tends to do the bidding of publishers rather than carve their own game series'. Bayonetta and Vanquish belongs to Sega, Nier: Automata belongs to Square Enix, and Metal Gear: Revengeance belongs to Konami. But now the Japanese studio is working on something of its very own.

Speaking at the BitSummit in Japan (via DualShockers), studio producer Atsushi Inabi confirmed  the new "IP" existed, though didn't really say anything specific (he did say it was "formless", whatever that means). Still, its existence means that the studio most likely won't be able to pump out a game a year like it has done for a while.

For PC Platinum enthusiasts it's been a good year so far: not only is Nier: Automata one of the best games of the year (in my opinion), but Vanquish and Bayonetta are both coming to or already on Steam. 

Still, it'll be interesting to see what plans Platinum has for its own new game. Scalebound was canceled last year by publisher Microsoft (it was to be an Xbox One exclusive), and it was arguably the most promising new series in development.

 

Shaun Prescott
Australian Editor

Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.

Latest in Game Development
princeton review best game design programs 2025
The best game design schools, ranked by the Princeton Review 2025
Sharon Tal Yguado speaking at the 2025 D.I.C.E. Summit.
'These kids do not care about romance': Game devs want to know what today's teens want, and surveys say sex and romance isn't it
Palworld early access
Palworld studio's first move as a publisher is to save a struggling indie dev: 'This is the energy I want to see driving games in 2025'
Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again'
A man with a sausage-shaped head
'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men'
Hellboy Web of Wyrd
Devolver has a new label dedicated to making games based on comics, films, TV shows and 'cult heroes'
Latest in News
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'
Starfield: Shattered Space
By the time Bethesda was on Starfield, you'd 'basically get in trouble' for breaking schedule, says former dev: 'A lot of the great stuff within Skyrim came from having the freedom to do what you want'
Otter AI Meeting Agent
As if your work meetings weren't already fun enough, now Otter has a new all-hearing AI agent that remembers everything anyone has said and can join in the discussion
Monster Hunter Wilds' stockpile master studying a manifest
As layoffs and studio closures continue to deathroll the western AAA industry, analyst points out 5 of 8 major Japanese companies hit all-time share prices this year
Warhammer 40,000: Darktide Ogryn
Warhammer 40,000: Darktide adds a psychic horde murderzone mode and makes Ogryns even smashier
A woman wearing a VR headset with dramatic, colourful lighting across the background
'World’s smallest LEDs' could lead to accurately lit screens with 127,000 pixels per inch and much more immersive VR