BattlEye anti-cheat confirms Steam Deck support
BattlEye, which is used in games including Destiny 2 and PUBG, said today that it will run on Proton on Valve's handheld.
Epic Games announced yesterday that Easy Anti-Cheat now has native support for Linux and MacOS, and also works with Wine and Proton, the compatibility layers used to run Windows programs on Linux. The practical effect is that any game using Easy Anti-Cheat, like Apex Legends, Day by Daylight, and Halo, should run just fine on the Steam Deck at launch.
Not to be outdone, BattlEye announced today that it too will run on Steam Deck software out of the gate.
BattlEye has provided native Linux and Mac support for a long time and we can announce that we will also support the upcoming Steam Deck (Proton). This will be done on an opt-in basis with game developers choosing whether they want to allow it or not.September 24, 2021
"BattlEye has provided native Linux and Mac support for a long time and we can announce that we will also support the upcoming Steam Deck (Proton)," BattlEye tweeted. "This will be done on an opt-in basis with game developers choosing whether they want to allow it or not."
This is important. As we explained in August, anti-cheat software for many online games has struggled with Proton, and if the anti-cheat doesn't run then neither will any game that relies on it. BattlEye compatibility opens the door to a number of very popular online games on the Steam Deck, including Ark: Survival Evolved, Arma 3, Destiny 2, Fortnite, PUBG, Rainbow Six Siege, and Survarium.
I'm not entirely clear what being "done on an opt-in basis" means—I mean, I know what "opt-in basis" means, I just don't understand why a developer would not want their game to support BattlEye and thus not run on Steam Deck. I've emailed Battleeye for clarification.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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