Battleborn begins winding down, premium currency purchases ending in February

Battleborn
(Image credit: Gearbox)

Two years ago, Gearbox halted development on its hero shooter Battleborn after it failed to catch on with audiences, even as a free-to-play game. Despite that dead end, the studio said at the time that it would keep the game running "for the foreseeable future," and to Gearbox's credit it's done exactly that. But the final end is now in sight—although it's still quite a long way off.

The good news is that Battleborn will continue to run for nearly a year after premium currency purchases are disabled, as the actual server shutdown won't take place until January 2021. Both in-game currencies, coins and Platinum, can be earned through gameplay and spent on whatever Battleborn stuff tickles your fancy.  In other words, you just won't be able to throw real money at it anymore.

We actually liked Battleborn quite a bit when it came out in 2016, but it very quickly turned into a bug on the windshield of Overwatch. It went free-to-play in 2017 (despite Gearbox CEO Randy Pitchford's insistence that it wasn't actually free-to-play) which led to a brief, small bump in players, but within a couple of months the average concurrent player count was back down to double digits, and it's stayed there ever since. There are currently 15 people playing it, according to Steam Charts—a dedicated fan base, to be sure, but sadly not a viable one.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in FPS
Fragpunk
Somebody finally figured out casual Counter-Strike
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Destiny 2: Season of Plunder promo image.
'We made one big mistake': Destiny 2 developer reveals how a small team dedicated to player retention led to a 20 hour server outage and character rollback
Bears in Space
I downloaded this bear-obsessed comedy FPS to kill time before Doom: The Dark Ages and discovered the most underrated shooter on Steam
Soldiers
Atomfall review
A monster made of glowing skulls has a brinrevolver aimed at it in Abyssus.
Wield a brinerevolver as a brinehunter in Abyssus, the briniest ‘brinepunk’ shooter this side of the Mariana Trench
Latest in News
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
Western outlaws with masks and guns
'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'
Split Fiction screenshot
Split Fiction is reportedly at the center of a bidding war for its movie rights