Warhammer: Vermintide 2’s Chaos Wastes expansion is getting a major update, themed around Warhammer’s first demon prince, the treacherous Be’lakor.
Chaos Wastes is a free expansion for Vermintide 2 that launched in April last year. It’s a side-adventure that takes the game’s cooperative rat-bashing and turns it into a roguelike affair, with randomly generated levels, multiple ways to progress, and its own upgrade system based around purchasing abilities and equipment with coins dropped by enemies.
Each run is also overseen by one of the four Chaos gods (Khorne, Nurgle, Tzeentch and Slaanesh) who bring dangerous modifiers into the world, such as exploding enemies or environmental hazards that drain your life. The Be’lakor update essentially adds Warhammer’s demon prince as another malign overseer of the fun.
Announced at yesterday's Warhammer Skulls festival, the Be’lakor update will infuse a new Be’lakor theme into the game’s randomly generated levels, as well as adding a whole new area – The Shadow Temple, where players will apparently “take on the full force” of the demon prince. It also adds two new curses that’ll see players chased by floating purple skulls and harried by demonic totems that spawn enemies until destroyed.
Fraser enjoyed vanilla Chaos Wastes when he tried it prior to the expansion’s launch, saying “for a free update it already adds so much”. Like the expansion, the Be’lakor update is also free, and it comes alongside an 80% discount on Vermintide 2 on Steam, as part of the general Skullls sale. The discount runs until June 8. Be’lakor, meanwhile, will swoop into the Chaos Wastes on June 14.
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Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

















