Barkley, Shut Up and Jam: Gaiden sequel in development

Completely unhinged indie RPG Barkley, Shut Up and Jam: Gaiden is getting a sequel. We think. Given Tale of Game's Studio's (they put the apostrophe there to make games journalists cry) sense of humour, it's entirely possible the whole announcement could be a massive joke. Assuming they're actually telling the truth through, the preposterously named The Magical Realms of Tír na nÓg: Escape from Necron 7 – Revenge of Cuchulainn: The Official Game of the Movie – Chapter 2 of the Hoopz Barkley SaGa will be coming to Kickstarter soon.

Barkley, Shut Up and Jam: Gaiden was, as Rich informs us a brilliant, free and completely insane indie RPG. To the extent that the plot can be explained by mere men, I will attempt to summarise: You played Charles Barkley, 90s NBA superstar, who accidentally killed a crowd of thousands by attempting the forbidden 'Chaos Dunk' and is now trapped in a dystopian future where basketball is expressly banned. Also, you fight Bill Cosby's head.

Barkley 2, as I'll be calling it for the sake of by own sanity, will cast you as "X114JAM9, an amnesiac baller with no recollection of his past and no concept of his incredible b-ball destiny". He'll be forced to team up with Barkley 1 character Cyberdwarf, a dwarf from space with skin made of basketballs, in order to regain his memories.

The result will almost certainly be insane and surreal, but probably hilarious too. If you want more, you can read why Rich thinks everyone should play Barkley, Shut Up and Jam: Gaiden , or just download the whole game for free from the Tale of Game's Studios website .

Latest in Game Development
princeton review best game design programs 2025
The best game design schools, ranked by the Princeton Review 2025
Sharon Tal Yguado speaking at the 2025 D.I.C.E. Summit.
'These kids do not care about romance': Game devs want to know what today's teens want, and surveys say sex and romance isn't it
Palworld early access
Palworld studio's first move as a publisher is to save a struggling indie dev: 'This is the energy I want to see driving games in 2025'
Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again'
A man with a sausage-shaped head
'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men'
Hellboy Web of Wyrd
Devolver has a new label dedicated to making games based on comics, films, TV shows and 'cult heroes'
Latest in News
Two brightly colored stormtroopers dressed like Run-DMC stand in front of PAX Australia's WELCOME HOME banner.
Tickets for PAX Australia 2025 are on sale now
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again