Bandai Namco's anime brawler Jump Force disappears from Steam today
If you want it, you better hurry.
The anime brawler Jump Force did not wow us when it came out in early 2019—"It's all a bit boring," we said in our 55% review—but it's rated reasonably well on Steam, notching up a "mostly positive" ranking across more than 15,000 user reviews. If you're curious but still waiting for the right moment to give it a go, you might want to get a move on, because very soon it will be removed from sale.
Bandai Namco actually announced the looming removal of Jump Force back in November 2021, and today is the day: At 5 pm PT/8 pm ET, it will be gone for good. All versions of the game will be removed from all storefronts, as will all the character pack DLC. Surprisingly it's still full price, $60 for the standard edition of the game.
Our sincere thanks goes out to all Jump Force players and fans for their support; but with all good things, they must come to an end. Jump Force’s availability through digital purchase in the Americas will end on 2/7/2022 at 5 PM PST. pic.twitter.com/upzmWbqmcPNovember 10, 2021
Online servers are also being taken down but not until August 24, so players will still have several months of connecting with the community in the multiplayer lobby, climbing the leaderboards, earning rewards, and buying things from the in-game shop, although that will be closed a few weeks ahead of the final shutdown, on August 1.
The good news for committed fans is that Jump Force will continue to be playable offline, and online battles (but no ranked matches) will be available as well. Any DLCs purchased before their removal from sale will also continue to operate as normal.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.