Baldur's Gate 3: Beamdog "still interested in the concept", despite legal troubles
Last week, Baldur's Gate: Enhanced Edition was removed from sale after the game was cursed by the legal wizard. If you're wondering: he's summoned in times of messy contractual disputes between an unnamed publishing partner and the developer of a retouched version of a classic RPG. As a result, it was revealed that an upcoming patch for BG:EE, as well as work on Baldur's Gate 2: Enhanced Edition, was on hold. Now, Beamdog's founder Trent Oster has spoken about where that leaves the once planned Baldur's Gate 3.
Speaking to RPS , Oster said the possibility of resuming work on Baldur's Gate was mixed. "Best case, we can sort this out soon. Worst case, this could be in legal hell for a while. I like making games, but this contractual dispute bullshit keeps me up at night."
"Baldur's Gate II: Enhanced Edition is on indefinite hold, as is the current patch. Baldur's Gate III, we are still interested in the concept, but currently I'd say were very demoralized."
Oster had previously indicated that Baldur's Gate 3 was a long-term goal for Beamdog. Back in November , he seemed much more enthusiastic about the project's possible future, telling us: "If Baldur's Gate Enhanced Edition is successful, the interest in the partners goes way up. If Enhanced Edition isn't that successful, the interest goes down. Gotta play it by ear and see how it goes."
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Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.