Wes Fenlon
Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.
When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).
His lasting legacy on this earth may be using WASD wrong for his entire life.
Latest articles by Wes Fenlon
The best deals in the 2024 Steam Spring Sale
By Tyler Wilde published
deals We've combed the first big Steam sale of the year for the best deals on new games and older favorites.
Lucas Pope's new Playdate exclusive is a delightful riff on Papers, Please, but for farty Martians and sad cyclops
By Wes Fenlon published
Mars Bars Mars After Midnight is out now for $6, and it's delightful.
Thousands of players gather online in Final Fantasy 14, Dragon Quest 10 and more to mourn legendary artist Akira Toriyama
By Wes Fenlon published
News Everyone's busting out their Goku gi to pay tribute to the master.
Hold on, is Capcom pulling a Brutal Legend with its new action game?
By Wes Fenlon published
News Kunitsu-Gami: Path of the Goddess is a mythological action… RTS?
Dragon's Dogma 2 director says the secret ingredient to the sublime action combat in Devil May Cry, Monster Hunter and Dragon's Dogma is simple: Capcom's arcade DNA
By Wes Fenlon published
Interview Hideaki Itsuno credits his early career working on arcade games for the fundamentals of great action design.
After focusing on Devil May Cry and Dragon's Dogma for 20 years, Capcom's Hideaki Itsuno says 'it would be fun to create something new'
By Wes Fenlon published
News If Dragon's Dogma 2's director gets to follow his "gut feeling," maybe his next game will be an original creation.
There's a rare kind of magic in Dragon's Dogma 2's blend of old-fashioned roleplaying and peak Capcom combat
By Wes Fenlon published
Pawn Chop Dragon's Dogma knows how to make getting lost just as compelling as any quest it could give you.
'A lot of us are old school MMO players': Dune: Awakening's creative director on how Star Wars Galaxies was a 'huge inspiration' for the new survival game
By Wes Fenlon published
News Part survival game, part MMO, Dune: Awakening is tapping into the bygone days of MMOs to let players carve their own paths.
Nintendo 3DS emulator Citra taken offline as collateral damage in Yuzu lawsuit settlement
By Wes Fenlon published
News Yuzu's developers also founded Citra in 2014, forcing them to discontinue "Yuzu's support of Citra" after Nintendo lawsuit.
Why survival MMO Dune: Awakening won't have sandwalking: 'It looked ridiculous and it made you walk really slowly'
By Christopher Livingston published
news Dune: Awakening's creative director Joel Bylos says "we made an attempt at" the Fremen practice of sandwalking, but it wound up being a drag.
Switch emulator Yuzu is dead: abruptly settles lawsuit with Nintendo for $2.4 million in an enormous blow to console emulation
By Wes Fenlon published
News Yuzu's creators have agreed to "the destruction… of all copies of Yuzu" and to immediately cease development.
You can claim land for your base on Arrakis in survival MMO Dune: Awakening, but you'll have to pay the Emperor for it
By Christopher Livingston published
News Here's our first look at Dune: Awakening base-building... but there's no escape from paying taxes, even in space.
Dune: Awakening devs had to get permission from the Herberts to change a tiny piece of Dune lore so players wouldn't constantly nuke each other
By Wes Fenlon published
News Awakening's creative director explains solving the prickly lore problem of what happens when a Dune laser hits a Dune shield.
I don't usually play survival games or MMOs, but almost everything about Dune: Awakening looks way cooler than I expected
By Wes Fenlon published
Dune Good Funcom's long gestating survival game is pulling from Dune lore in all sorts of clever ways.
Another wall crumbles in the console exclusivity war: Sony is bringing official PSVR2 support to PC
By Wes Fenlon published
News Sony "hopes" to launch official PC support in 2024.
6 PC gaming superstitions busted
By Wes Fenlon published
Checked Time to check some of your longest-held assumptions.
Tomb Raider fans are very excited about new art that seemingly reveals long-awaited 'Unified Lara' design
By Wes Fenlon published
News Crystal Dynamics promised its next Tomb Raider game would combine the three eras of Lara Croft into something new.
Some things never change: In under 12 hours, there's already a nude mod for Tomb Raider Remastered
By Wes Fenlon published
News I guess it was inevitable.
Fake 'Valve Prism' VR headset website is a prank based on an extremely specific joke from the 2023 Midwest Furfest furry convention
By Wes Fenlon published
News The Valve Prism isn't a new VR headset, but it sure is a convincing prank.
How to use a PS3 controller on PC
By Wes Fenlon last updated
Guide A guide for using the DualShock 3 wired and Bluetooth, from Windows 7 to Windows 11.
The impact of 16,000 games industry layoffs, in one chart
By Ted Litchfield, Wes Fenlon published
Bad Year Game developers share personal stories of how the 2023-2024 layoffs have affected them.
Homeworld 3 delayed until May, as the developers make 'the final tweaks needed to deliver at the level of quality that we strive for and you deserve'
By Wes Fenlon published
News We're not going home quite yet.
It sounds like Halo Season 2 still hasn't nailed how to turn Halo into a great TV show
By Wes Fenlon published
Roundup Critics are lukewarm on season 2, though just about everyone agrees it's better than the first.
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