Lincoln Carpenter
Lincoln started writing about games while convincing his college professors to accept his essays about procedural storytelling in Dwarf Fortress, eventually leveraging the brainworms from a youth spent in World of Warcraft to write for sites like Waypoint, Polygon, and Fanbyte. After three years freelancing for PC Gamer, he joined on as a full-time News Writer in 2024, bringing an expertise in Caves of Qud bird diplomacy, getting sons killed in Crusader Kings, and hitting dinosaurs with hammers in Monster Hunter.
Latest articles by Lincoln Carpenter
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'There's an alternate universe where Half-Life disappeared after release': Valve's first marketing strategist Monica Harrington says she helped navigate its way out of early disaster
By Lincoln Carpenter published
News Publisher woes almost doomed Valve from the start.
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The next Helldivers 2 Warbond is almost certainly a violation of international humanitarian law
By Lincoln Carpenter published
News You'll want to make sure your battlefield is well ventilated.
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Payday 3's game director is stepping down after a hard first year for the heist game sequel
By Lincoln Carpenter published
News Starbreeze gets another leadership shakeup following its CEO departure back in March.
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Helldivers 2 creative director says it's a better, sillier world when physics bugs can kill players for jumping past the wrong lamppost: 'Realism can suck it'
By Lincoln Carpenter published
News Watch your step.
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Sonic Team director dashes hopes for a standalone Chao Garden: 'We can't just break it off and make it a thing'
By Lincoln Carpenter published
News Couldn't you, though?
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Jagex announces official Old School Runescape private servers, because the grind can always get grindier
By Lincoln Carpenter published
News Someday, somewhere, we'll all be ironmen.
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Streamers captured Concord's final moments as the servers went offline: 'What a huge f***ing honor'
By Lincoln Carpenter published
News "Something went wrong."
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Baldur's Gate 3 players are having their hearts thoroughly wrenched by the new evil endings to their companion romances: 'I'll never emotionally recover from this'
By Lincoln Carpenter published
News Sometimes love can be messy.
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Automatons beware: The next major Helldivers 2 patch will overhaul armor penetration later this month
By Lincoln Carpenter published
News Arrowhead's combat rebalancing aims to make enemy armor less miserable to fight.
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At PAX West, perennial mad lad Swen Vincke once again said Baldur's Gate 3 was somehow going to be even bigger: 'In our heads, we were going to have so many more regions to make'
By Lincoln Carpenter published
News Our families outside of Faerûn appreciate the downsizing.
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WoW's 20th anniversary event will bring Blackrock Depths as a revamped raid, a return to the opening of Ahn'Qiraj, classic dungeon timewalking, and modernized Tier 2 transmogs
By Lincoln Carpenter published
News Congratulations to paladins on once again having WoW's best armor set.
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Steam's approval process dinged this indie game remake for being a remake of the game it's remaking: 'Seems identical to the game you put out 11 years ago'
By Lincoln Carpenter published
News "I was expecting a steam review not a steam review."
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Gundam Breaker 4 is the ideal mech building sandbox for mobile suit sickos
By Lincoln Carpenter published
Wow, cool robot There's combat in here, too, I guess.
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This week's Deadlock patch offered a brief peek at 3 unreleased heroes before a hotfix shoved them back behind the curtain
By Lincoln Carpenter published
News Valve inadvertently gave us an early look at a western gunslinger, a scrap-wizard, and a desert djinn. Through a console command, they're partially playable.
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Runescape is increasing its membership subscription costs, and players aren't happy: 'Inflation my a**'
By Lincoln Carpenter published
News Runescape developer Jagex was purchased by private equity firms in February.
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After 10 years of reinventing The Elder Scrolls Online, its devs say they'd have only done one thing differently: 'Pick the game you want to make'
By Lincoln Carpenter published
News Studio director Matt Firor and creative director Rich Lambert say ESO's early struggles ultimately made for a better game.
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Remedy is leaving Epic in the dark place to self-publish Control 2 through a 'strategic cooperation agreement' with Annapurna
By Lincoln Carpenter published
News Annapurna also gains the rights for bringing the Remedyverse to movies and television.
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MOBAs are suddenly back in fashion, and one dev says it might be because of soulslikes: 'Now that more players understand that it feels great to master a difficult game, I think more are willing to take that journey'
By Lincoln Carpenter published
News Years after the MOBA bubble burst, August brought three major MOBAs at once.
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Space Marine 2's lead dev says more games can trace their DNA back to 40K than people might think: 'Many young gamers probably don't realize the influence it had on your favorite game'
By Lincoln Carpenter published
News I'm starting to suspect there's something going on with all these big guys in power armor.
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There was a wedding at the Call of Duty: Black Ops 6 multiplayer reveal: 'Our love is stronger than any meta'
By Lincoln Carpenter published
News Surely that's worth a prestige or two.
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Deadlock wins the award for best placeholder UI text I've ever read with this one-line character bio calling one of its heroes an a**hole
By Lincoln Carpenter published
News Sorry, Lash.
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Deadlock's occult New York setting already has such excellent vibes that I might become a MOBA guy just to see where Valve takes it
By Lincoln Carpenter published
Spooky atmosphere I don't know what kind of -punk it is, but I know I want more of it.
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'This game is going to easily—and I mean easily—take over': Major streamers, early fans, and esports players share their Deadlock hype after Valve opens the floodgates
By Lincoln Carpenter published
News Valve's lifted the restrictions on discussing its not-so-secret shooter MOBA.
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11 Monster Hunter Wilds features from the Gamescom dev streams that have me hooting and hollering like an inbound Bazelgeuse
By Lincoln Carpenter published
Wild world It's a beautiful week for having brain worms.
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World of Warcraft director Ion Hazzikostas says the Worldsoul Saga is letting Blizzard give its villains some much-needed character: 'Dragons are really cool, but it's hard to grasp the motivations of a being the size of a city'
By Lincoln Carpenter published
News "What if we give this some time to breathe and give us some time to let the story go where it ought to go?"
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