Joshua Wolens
One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.
Latest articles by Joshua Wolens
CD Projekt sends in Geralt to help its devs kill Mohg as it congratulates Shadow of the Erdtree on eclipsing Witcher 3's record review scores
By Joshua Wolens published
News Even Blood and Wine has fallen under Erdtree's shadow.
You can grab all 3 Dragon Age games and all their DLC for a measly 10 bucks on Steam right now
By Joshua Wolens published
News Specifically, you can. I spent all my money on bad lattes and snacks.
Dune: Awakening is threatening to turn me into a survival MMO guy after a lifetime as a devoted videogame hermit
By Joshua Wolens published
Spicy Take The spice must flow.
After accidentally releasing its Beyond Good & Evil remaster, Ubisoft has now accidentally announced it
By Joshua Wolens published
News I'll believe it when I'm actively playing it, and maybe not even then.
Fallout: New Vegas modders come fully unglued in a race to see who can do the stupidest possible thing to a missionary's hat, and it's lasted nearly a month so far
By Joshua Wolens published
News "Daniel has weaponized his hats. God save us all."
Hyper Light Breaker brought back all my memories of Dark Souls' greatest boss, and it instantly became one of my favourite demos at Summer Game Fest
By Joshua Wolens published
Boss rush Live, die, repeat.
A PEGI rating for the OG 1996 Resident Evil has me once again preparing to enter the world of survival horror
By Joshua Wolens published
News I may need to clear off a few whole megabytes of space for this one.
Hours after cancelling its only game, Paradox shutters its 24-person Life by You studio
By Joshua Wolens published
News Paradox Tectonic has followed Life by You into history.
EA's Skate might have Tim Robinson, but the skating game where I played a demon on a quest to eat the Moon is my most anticipated Tony Hawk-like this year
By Joshua Wolens published
Gnarly as hell Skate Story finally answers the question: Which circle of Hell would Bucky Lasek descend to?
Senior Riot devs say the League of Legends playerbase is getting older, with fewer newbies jumping in: 'Candidly, it's not the same situation it was 10 years ago'
By Ted Litchfield published
news It's a common problem in long running live service games: how do you onboard new players into something this complex?
Metaphor: ReFantazio feels like a fantasy Persona where no one was allowed to say no to the art team
By Joshua Wolens published
Persona-ly Speaking Atlus finally asks itself the most powerful question in gaming: What if we made it British?
Our 13 favorite games from the 2024 summer gaming showcases
By Tyler Wilde published
best in show After seeing what felt like hundreds of games, we've picked a few that really stood out.
Casper Van Dien is loving the Starship Troopers renaissance but finds it mind-boggling some still take it at face value: 'My grandfather fought against the Nazis, and it's not a pro-war film—Everybody f***ing dies!'
By Rich Stanton published
news "Quentin Tarantino talked to me for five hours about why Starship Troopers is one of the best movies ever made."
With Veilguard, Dragon Age becomes what it was probably always destined to be: A Mass Effect game
By Joshua Wolens published
Unveiled Thedas is more beautiful than ever in the hour I spent with Veilguard, but I'm left wondering if Dragon Age has shed its RPG heritage.
Casper Van Dien says Helldivers 2 may be 'a good tribute' but now he's Johnny Rico again, and Starship Troopers fans better 'come in here and help us kill some damn bugs—Yeah!'
By Rich Stanton published
news "This is what I'd be playing anyhow, because this is my world."
Rise of the Golden Idol goes full Columbo as it transports the first game's 18th-century murder solving to the 1970s
By Joshua Wolens published
PCGS Formica, disco, and death.
Sumerian Six is a WW2 stealth tactics game that summons up all my childhood memories of Desperados and Commandos, and also summons up literal demons
By Joshua Wolens published
PCGS You gotta take the good with the bad.
Sneak past, shoot through, or throw rats at your foes in Fallen Aces, a bloody and creative FPS that is coming out next week
By Joshua Wolens published
PCGS Whiskey and stogy optional but encouraged.
The official Starship Troopers co-op shooter has a full release date, Casper Van Dien, and a miraculous-sounding corpse pile-up system: 'No other game has been able to achieve persistent death at the scale we're doing'
By Joshua Wolens published
News Starship Troopers: Extermination leaves early access this October.
An FPS series that dominated Chinese net cafes in the '90s is being revived: I tried it, and wound up breaking all the bones in my character's body
By Joshua Wolens published
Let's Delta Delta Force: Hawk Ops is a new entry in a series that last surfaced in 2009.
This anti-meat industry horror game was inspired by the death of the dev's pet chicken, and it's basically Abe's Oddysee plus Resident Evil but you're poultry
By Joshua Wolens published
News I'm hoping vegano-horror becomes a whole genre.
Frostpunk's lead designer was 'dumbstruck' at the insanely difficult self-imposed challenges players managed in the brutal settlement sim: 'I was like, that's not possible'
By Ted Litchfield published
news "And there's a group of people who really enjoy playing like that."
The Sony State of Play 'open-world dress-up adventure' game and the RPG where you carry a child on your back are both headed for PC
By Joshua Wolens published
News I am going to look amazing.
Frostpunk devs say they're not out to make 'depression simulators' despite all the death and child labour: 'There always has to be a good way out'
By Joshua Wolens published
News So it's just my cities that are like that, then?
In Frostpunk 2's post-post-apocalypse 'it's not nature that's your worst enemy, it's human nature,' and nothing proves that like my doomed attempt at turbo-communism
By Joshua Wolens published
Red and Blue You've got nothing to lose but your chains. Oh, and the coal. You could definitely also lose the coal.
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