Jonathan Bolding
Jon Bolding is a games writer and critic with an extensive background in strategy games. When he's not on his PC, he can be found playing every tabletop game under the sun.
Latest articles by Jonathan Bolding
Empire of the Ants review: The insects are great, the strategy less so
By Jonathan Bolding published
bug life A beautiful miniature world without much else to recommend it.
The Patapon designer's new rhythm-action roguelike is coming to PC
By Jonathan Bolding published
News Ratatan looks to have the same infectious, musical joy that made Patapon an instant hit.
Five years in, chill exploration-crafting game Astroneer gets its first paid expansion
By Jonathan Bolding published
News Glitchwalkers has astroneers going on an expedition to a new world.
Classic map Train returns in a Counter-Strike 2 update
By Jonathan Bolding published
News With a new look and layout.
Sega takes a moment of their valuable time to remind everyone that Sonic the Hedgehog is canonically a homeless drifter
By Jonathan Bolding published
Despite a vague, recent indication to the contrary.
Rogue Prince of Persia overhauls art style and doubles game size in its biggest update yet
By Jonathan Bolding published
News This is the new roguelike from the studio that made Dead Cells.
Trash Goblin is a game about being a little goblin that sells trash
By Jonathan Bolding published
News There's even a demo for the cozy sim about cleaning up knickknacks.
Karate Survivor is an 80s-tastic battler about building your own combos
By Jonathan Bolding published
News Somewhere between beat-em-up and action roguelike.
2025's videogame Grammy nominations are the normal AAA fare and one surprising indie entry
By Jonathan Bolding published
News Marvel, Avatar, Star Wars, God of War, and... Wizardry?!
Darktide already has hard mode, but will add 40 extra hard, randomized difficulty levels anyway
By Jonathan Bolding published
News The forthcoming Havoc modes will likely be the cause of much swearing.
No Man's Sky gets cross-save on a dozen platforms and brings back Mass Effect's Normandy as a limited-time rewar
By Jonathan Bolding published
News Swap fluidly from Steam Deck to Switch to PC to Xbox One to GOG to VR.
Strategy studio Amplitude breaks from Sega: the Endless and Humankind developer is now indie again
By Jonathan Bolding published
News After 8 years under the Sega corporation.
Foxhole, the brilliant MMO that simulates a persistent war, gears up to add airplanes in 2025
By Jonathan Bolding published
With an infantry combat revamp coming this month.
Helldivers' creative boss doesn't want to 'dilute' it with crossovers, but his list of dream choices has some real deep cuts
By Jonathan Bolding published
News You'd probably love at least one of his ideas.
A remake of strategy classic Romance of the Three Kingdoms 8 has proven divisive among its fanbase
By Jonathan Bolding published
News A remake is always taking a chance, and this one seems to have flopped.
This week's Humble Choice is dang good: Darktide, Persona 4, and more
By Jonathan Bolding published
News Lamplighter's League, Cassette Beasts…. It's just very good.
Here's a time-devouring combination of factory-building and incremental game
By Jonathan Bolding published
News After all, you don't need to accomplish anything else today.
Magicraft is like Brotato mixed with Hades where you make up all your guns as you go along
By Jonathan Bolding published
News Try the demo to create spell abominations the developers never considered.
Sintopia is a town-builder and god game that puts you in charge of the bureaucracy of Hell
By Jonathan Bolding published
News Plus, make the surface world worse so more people come to Hell!
This visual novel about hunting supernatural oddities in urban environments will definitely be one for the Persona crowd
By Jonathan Bolding published
News Urban Myth Dissolution Center will bring its occult detective work out in 2025.
Factorio's expansion is setting record high player counts yet again so I'm expecting the world's IT infrastructure to collapse and innovation to stagnate any day now
By Jonathan Bolding published
News This has to be a statistically significant portion of the world's engineers, admins, and coders.
Helldivers 2 gave players a deliberately awful, crusty rifle from 1903 but they love it because they can bayonet charge bugs like sci-fi Waterloo
By Jonathan Bolding published
News The developers at Arrowhead are up to their old tricks.
ColdRidge, the game about cowboys doing 4x-style exploration, hits release
By Jonathan Bolding published
News It's made by two Amplitude vets who worked on the Endless series.
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