Jeremy Peel
Jeremy Peel is an award-nominated freelance journalist who has been writing and editing for PC Gamer over the past several years. His greatest success during that period was a pandemic article called "Every type of Fall Guy, classified", which kept the lights on at PCG for at least a week. He’s rested on his laurels ever since, indulging his love for ultra-deep, story-driven simulations by submitting monthly interviews with the designers behind Fallout, Dishonored and Deus Ex. He's also written columns on the likes of Jalopy, the ramshackle car game. You can find him on Patreon as The Peel Perspective.
Latest articles by Jeremy Peel

TV showrunners and game developers have become allies at long last
By Jeremy Peel published
Screen team Mutual respect has been the secret sauce behind a recent slew of great adaptations.

Call of Duty campaigns are in desperate need of new mechanics that stick
By Jeremy Peel published
Modern bore-fare Why isn’t the flagship singleplayer FPS pushing the genre forward?

The next BioShock should return to the fundamentals laid down by System Shock 2
By Jeremy Peel published
Science class fiction A true sense of place is well-earned, as Irrational’s first-ever game demonstrates.

Stealth is everywhere in games, but the innovations of Thief have been forgotten
By Jeremy Peel published
Ghost story Keeping quiet and concealed in shadow is no longer in vogue—which makes Thief a refreshing replay.

Marvel's Midnight Suns has the best amnesiac protagonist since Knights of the Old Republic
By Jeremy Peel published
Forget-me-not Firaxis imbued its fish-out-of-water hero with unexpected personality.

Ubisoft is failing spectacularly at remaking its most beloved games
By Jeremy Peel published
Splintered dreams Changing genres and business models get in the way of seeing Sam Fisher again.

Marvel's Midnight Suns review: A brilliant, seductively weird surprise
By Jeremy Peel published
Ironman mode XCOM has morphed into a brilliant superhero social sim.

How Larian broke out of the B-tier to master the RPG
By Jeremy Peel published
Simply Divine The RPG studio that overcame its original sins.

The most extreme punishments for PC gaming cheats and pirates
By Jeremy Peel last updated
Dead to rights When developers throw the book at rulebreakers.

How a martial art made Deathloop's invasions irresistible
By Jeremy Peel published
Play fight "People sometimes wonder, is it a dance, is it a fight."

How DICE redefined multiplayer, and gave up on singleplayer
By Jeremy Peel published
Dice roll Can innovation bloom on the Battlefield?

How CD Projekt Red climbed to the top of the RPG mountain, then slipped
By Jeremy Peel published
Witch way? From D&D imports to redefining the fantasy RPG entirely.

N: The Way of the Ninja was the PC's best platformer, and then it got better
By Jeremy Peel published
N ice Perfecting the perfectionist platformer.

How Turtle Rock Studios righted itself after rolling on its back
By Jeremy Peel published
Shell shock How Turtle Rock Studios righted itself after rolling on its back.

Stumbling through Icewind Dale 2 with a party of evil mages
By Jeremy Peel published
Magic meddlers Can six Red Wizards survive the chilly north?

Abermore review
By Jeremy Peel published
Ab not-so fab A heist sim that's so much less than it could have been.

How Sledgehammer stepped in to save Call of Duty
By Jeremy Peel published
Third party Advancing warfare.

How Black Isle became a legend
By Jeremy Peel published
RPG heroes CRPGs wouldn't be the same without its trips into post-apocalyptic California and the Forgotten Realms.

How the creators of Frostpunk and This War of Mine embraced 'dead serious' games
By Jeremy Peel published
Cold comfort Ditching The Witcher for war and famine.

Ion Storm Austin's journey from Thief to Thief, by way of Deus Ex
By Jeremy Peel published
Deus Excellent Mastering the immersive sim.

CD Projekt Red has made a great RPG since The Witcher 3—it's just not Cyberpunk 2077
By Jeremy Peel published
Rivian Red 2018's Thronebreaker is a hearty and hale RPG that shows CDPR still knows how to make 'em.

Bungie and Nerf have built a real-life Gjallarhorn with foam Wolfpack rounds
By Jeremy Peel published
news What age is too young to get your first Exotic?

Crash planes, fight with gasoline, and other fun stuff to do on holiday in Warzone's Pacific map
By Jeremy Peel published
VOLCANIC BASH Now we’re cooking with gas.
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