Jarred Walton
Jarred's love of computers dates back to the dark ages when his dad brought home a DOS 2.3 PC and he left his C-64 behind. He eventually built his first custom PC in 1990 with a 286 12MHz, only to discover it was already woefully outdated when Wing Commander was released a few months later. He holds a BS in Computer Science from Brigham Young University and has been working as a tech journalist since 2004, writing for AnandTech, Maximum PC, and PC Gamer. From the first S3 Virge '3D decelerators' to today's GPUs, Jarred keeps up with all the latest graphics trends and is the one to ask about game performance.
Latest articles by Jarred Walton
Why actually hitting 144fps is so hard in most games
By Jarred Walton published
Tech Talk Higher framerates can be great, but getting there requires more than just hardware.
Nvidia GeForce GTX 1650 review
By Jarred Walton published
Incremental Nvidia's new $150 GPU will please small PC builders and brings a modest generational boost in performance.
Nvidia GeForce GTX 1660 Ti and GTX 1650 coming to laptops
By Jarred Walton published
News The new GPUs will focus on budget gaming laptops, as well as thin and light models.
The PlayStation 5 won't have much of an impact on the future of PC gaming
By Jarred Walton published
Baby steps Next-generation consoles may help push PC gaming forward, eventually, but PCs are already well on their way.
No Man's Sky boosts AMD performance with Vulkan API support
By Jarred Walton published
News Warp speed for AMD GPU owners, but Nvidia gamers will be far less impressed by the update.
The difference between DDR3 and DDR4 RAM
By Bo Moore, Jarred Walton published
DDR3 has reached the end of a long run, and DDR4 is the future.
How the PlayStation 5 will compare to future gaming PCs
By Jarred Walton published
Five is alive Sony's next-generation console features a ray tracing GPU, Ryzen CPU, fast SSD storage, and more—but not in 2019.
You can now enable ray tracing on GTX cards, but performance is low
By Jarred Walton published
DXR on GTX Nvidia's DXR drivers bring ray tracing to the masses.
What does it mean when a game has AMD or Nvidia branding?
By Jarred Walton published
Tech Talk Gaming is big business, and companies are looking for every potential advantage.
How to build a gaming PC
By Jarred Walton, Wes Fenlon, Bo Moore, Zak Storey published
Elbow grease This is our easy walkthrough to building a PC for the first time, with a video showing each step of the process.
We tested this $15,000 PC, which can definitely run Crysis
By Jarred Walton published
Lustworthy Packed with every top-tier component currently available, this Falcon Northwest Mach V is meant for serious work, but that didn't stop me from playing games.
It's refreshing that Sekiro isn't a massive download
By Jarred Walton published
Itsy bitsy More proof that a great game doesn't need massive texture packs and hours of full motion video.
I tried Google's Stadia, and latency got me killed
By Jarred Walton published
Streamy Stadia works, but I still have far more questions than answers.
Nvidia Pascal GPUs will get ray tracing drivers in April
By Jarred Walton published
Want to run DXR games on a non-RTX GPU? You'll be able to soon, though it might be a bit slow.
Check out a ray-traced dragon in this upcoming Nexon MMO
By Jarred Walton published
News Dragon Hound will be the first modern game to use ray-tracing for both shadows and reflections.
Watch the Nvidia GPU Technology Conference livestream
By Jarred Walton published
News Starting at 2pm, PDT ... which is right now!
Nvidia GeForce GTX 1660 review
By Jarred Walton published
Ubiquitous GDDR5 allows for a truly mainstream price point, balancing price against performance.
EVGA GeForce GTX 1660 Ti XC Ultra review
By Jarred Walton published
Speed Bump EVGA's top 1660 Ti offers a good overclock with beefed up cooling for a slightly higher price.
Players with 144 fps have a better K/D ratio than those with 60 fps, says Nvidia
By Jarred Walton published
Liquid Smooth Long considered the standard for a smooth gaming experience, 60fps may be holding you back.
How to choose the right graphics card model
By Jarred Walton published
Model Mayem A guide to the differences you'll encounter when trying to select the perfect graphics card for your PC.
Games need to stop wasting bandwidth with gigantic patches
By Jarred Walton published
News I love that The Division 2 open beta didn't make me redownload the whole damn game.
Metro Exodus performance analysis: RTX, ray tracing, and DLSS benchmarked
By Jarred Walton published
RTXodus Exodus is the second game with ray tracing support, with DLSS to offset the performance hit. We've got benchmarks and image quality comparisons in this performance analysis.
Nvidia GeForce GTX 1660 Ti review
By Jarred Walton published
Best for 1080p? The GeForce GTX 1660 Ti keeps the Turing architecture but jettisons the ray tracing and deep learning bloat.
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