Graham Smith
Latest articles by Graham Smith
Rain World is a promising chase game set in dark, lizard-infested mazes
By Graham Smith published
Prison Architect: how Introversion avoided jail by embracing their hardest project yet
By Graham Smith published
Spelunky review
By Graham Smith published
I should have been more careful. Having reached the end of one of Spelunky’s procedurally generated levels, I turned my back on the exit, and decided to bomb my way inside a snake pit instead.
Thief hands-on: Eidos Montreal attempt to modernise a stealth classic
By Graham Smith published
Battlefield 4 hands-on: scaling skyscrapers and sniping for victory in war-torn Shanghai
By Graham Smith published
Gunpoint released: here's the launch trailer and the reason why we're not reviewing it
By Graham Smith published
Minecraft renders: Azeroth, the PC Gamer server, and how to make your own
By Graham Smith published
Hotline Miami review
By Graham Smith published
Transgressive like Grand Theft Auto hasn’t been for years, Hotline is violent, quick and compulsive but lacking in depth.
Aliens: Colonial Marines multiplayer: xenomorphs vs humans "not a fair set-up"
By Graham Smith published
Steam Greenlight announced, will let gamers vote indie games on to Steam
By Graham Smith published
Carrier Command: Gaea Mission video pits tanks against planes, voice acting against ears
By Graham Smith published
Penny Arcade Adventures 3 released, trailer implores you to remember the past
By Graham Smith published
Magna Mundi cancelled by publisher, developers promise legal response
By Graham Smith published
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