Andy Chalk
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
Latest articles by Andy Chalk
Hundreds of ZeniMax workers go on strike to protest Microsoft 'dragging their feet' on negotiations over job security and remote work
By Andy Chalk published
news Employees have walked out at ZeniMax locations in Maryland and Texas.
Warcraft Rumble, Blizzard's first new RTS in years, will finally shed its mobile shackles and come to PC in December
By Andy Chalk published
news It may not be the new Warcraft RTS we want, but it's the one we've got.
Stalker 2 gets updated system requirements and I've got bad news: It's going to be even bigger than we thought
By Andy Chalk published
news The minimum RAM requirement has gone up too.
Fortnite OG is back, baby: Chapter 1 season 1 is returning in December and this time it's here to stay
By Andy Chalk published
news Epic heard you like OG.
Rockstar drops an unexpected GTA Trilogy update that makes the PC version almost as good as the one you can play on your phone
By Andy Chalk published
news Parity with mobile platforms is finally here.
Tripwire says it's 'leaving no game behind' as it releases a surprise update for the 7-year-old Rising Storm 2: Vietnam
By Andy Chalk published
news People are still playing, and Tripwire wants to ensure they have a good time.
Take-Two boss gets philosophical about 'entropy' and life after Grand Theft Auto: 'If we're not trying new things ... we're really running the risk of burning the furniture to heat the house'
By Andy Chalk published
news Mountains crumble, oceans boil, stars flare and die—the one constant is Strauss Zelnick remains ready to make bank.
Holy cow, Stalker 2 needs 150GB of SSD space, and you've got 9 days to figure out where you're going to put it
By Andy Chalk published
news I'd forgotten how big this thing is.
The makers of Black Mesa reveal their new project, which has absolutely nothing to do with Half-Life
By Andy Chalk published
news Rogue Point is a co-op tactical shooter set in a world ruled not by aliens, but by corporations.
Indiana Jones and the Great Circle showcases 15 minutes of plundering tombs and punching Nazis
By Andy Chalk published
news The Batman of the archaeology world shows off his stuff in a new deep dive video.
'Please give it a chance': Brighter Shores studio asks players to have patience with its unusual progression system, promises it's actually a lot of fun 'once you get used to it'
By Andy Chalk published
news Some players have found the progression system in Brighter Shores to be off-putting, but Fen Research thinks it just hasn't been explained clearly enough.
Sony isn't giving up on PSN account requirement for PC games: Company president says it's necessary so people can 'safely' play its games
By Andy Chalk published
news Hiroki Totoki admitted the requirement invites "pushback" but Sony wants to maintain control over its games.
Dragon Age: The Veilguard's first patch adds some Mass Effect flair to your wardrobe
By Andy Chalk published
news Remember the Blood Dragon armor in Mass Effect 2? Now the roles are reversed.
Barney Calhoun goes to Xen in Black Mesa: Blue Shift's latest chapter, coming later this month
By Andy Chalk published
news Focal Point is set to launch on November 17.
Take-Two has sold Private Division to an unnamed buyer: 'We are top-ten hit makers around here,' and Private Division wasn't making them
By Andy Chalk published
news The publisher has also finally confirmed that Intercept Games and Roll7 are in fact closed.
Eric Barone issues emergency Stardew Valley performance PSA: 'Remove all hats from pets'
By Andy Chalk published
news Having performance problems following the 1.6 update? Blame the animals.
Arcane, Riot's two-season League of Legends animated series, reportedly cost $250 million to make
By Andy Chalk published
news That figure makes it the most expensive animated series ever produced.
As expected, Twitch has modified its new 'politics and sensitive social issues' rules, and nobody is happy with the changes
By Andy Chalk published
news Specific references to the LGBTQ+ community have been removed, but the updated guidelines are still too vague to be useful.
Two months after the disastrous Seekers of the Storm expansion, Gearbox details its Risk of Rain 2 rescue plan, and players are actually pretty excited
By Andy Chalk published
news Gearbox says it's going to take months to fix what it broke, but it's determined to make it happen.
Don't expect a big Mass Effect reveal this week: BioWare says N7 Day will be 'quieter' than previous years
By Andy Chalk published
news The launch of Dragon Age: The Veilguard apparently has the studio focused on other things.
Stardew Valley's latest update added a 'secret, experimental mobile multiplayer' mode, and you have to use the Konami code on a bunch of leaves to unlock it
By Andy Chalk published
news It's experimental and may not work well under some conditions, but Stardew multiplayer has now come to mobile devices.
Dragon Age: The Veilguard's first patch is coming later this week
By Andy Chalk published
news The first Veilguard update will include fixes, balance tweaks, and some "crash mitigations."
The fix to Destiny 2's 'Weightgate' scandal will be rolled out tomorrow, Bungie is going to say sorry by giving away god-roll guns to everyone
By Andy Chalk published
news One of Destiny 2's biggest, strangest controversies is coming to a close, and players are mostly happy with the payout.
Dragon Age boss says a Legendary Edition-style remaster of the old games in the series is unlikely because there's 'maybe 20 people left at BioWare' who know how their engine works
By Andy Chalk published
news Dragon Age: Origins and DA2 were built on the proprietary Eclipse engine, which hasn't been touched in over a decade.
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