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Valve was going to ship The Orange Box in a white box before staff 'destroyed' the idea, and yes they saw you all doubting Portal before release: 'You guys are gonna eat those words'
By Rich Stanton published
News "A great example of how Valve dysfunctionally works but works well."

Half-Life 2 testers horsing around with physics props 'to make the 47th playthrough of the game more interesting' probably had no idea it would result in Gabe Newell launching a garden gnome into space 16 years later
By Ted Litchfield published
news Cratebaby lives.

Valve first came up with the Steam Hardware Survey more than 20 years ago because it wanted to know what specs it should target for Half-Life 2
By Ted Litchfield published
news The first public Steam Hardware Survey came in April 2003, but there were private antecedents used by Valve earlier.

Valve zoomed in Half-Life 2's FOV from the gold standard 90 so you could see all those pretty Source engine faces better
By Ted Litchfield published
news Long-forgotten FOV crimes exposed.

Steam has died its final death on Windows 7 and 8: Nearly a year after Valve ended support, new Steam updates will no longer function on the ancient OSes
By Ted Litchfield published
news We had a good run, didn't we?

Gabe Newell says no-one in the industry thought Steam would work as a distribution platform—'I'm not talking about 1 or 2 people, I mean like 99%'
By Rich Stanton published
News "It was a very weird time."

The origin of the Source engine's iconic neon fuchsia checkerboard texture, as told by Half-Life 2's new commentary mode
By Ted Litchfield published
news There's no mistaking this guy.

Valve gets closer to perfecting Deadlock's matchmaking, which will now account for your strengths and weaknesses with each hero
By Elie Gould published
News "If you are unfamiliar or play worse with a given hero, you will be put in an easier match than your usual."
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