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Valve zoomed in Half-Life 2's FOV from the gold standard 90 so you could see all those pretty Source engine faces better
By Ted Litchfield published
news Long-forgotten FOV crimes exposed.
Steam has died its final death on Windows 7 and 8: Nearly a year after Valve ended support, new Steam updates will no longer function on the ancient OSes
By Ted Litchfield published
news We had a good run, didn't we?
Gabe Newell says no-one in the industry thought Steam would work as a distribution platform—'I'm not talking about 1 or 2 people, I mean like 99%'
By Rich Stanton published
News "It was a very weird time."
The origin of the Source engine's iconic neon fuchsia checkerboard texture, as told by Half-Life 2's new commentary mode
By Ted Litchfield published
news There's no mistaking this guy.
Valve gets closer to perfecting Deadlock's matchmaking, which will now account for your strengths and weaknesses with each hero
By Elie Gould published
News "If you are unfamiliar or play worse with a given hero, you will be put in an easier match than your usual."
Steam has changed its policy on DLC content and season passes, so now players are entitled to proper compensation if future plans fall through: 'Customers will be offered a refund for the value of unreleased DLC'
By Elie Gould published
News The rules have changed.
Wait, the Steam Controller 2 is in mass production? Someone grab the popcorn because nothing brought out the strong opinions like Valve's first controller
By Jacob Fox published
News A Steam Controller 2 might make more sense today than it did back then.
Early plans for Half-Life 2 sound wild, including visits to cities like Chicago and LA, several Combine bases, and a sequence where a plane crashed into a skyrise that was cut after 9/11
By Jody Macgregor published
News "You have chosen, or been chosen, to relocate to one of our finest remaining urban centers. And then, go to like three other cities."
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