Half Life 2
Latest about Half-Life 2
Early plans for Half-Life 2 sound wild, including visits to cities like Chicago and LA, several Combine bases, and a sequence where a plane crashed into a skyrise that was cut after 9/11
By Jody Macgregor published
News "You have chosen, or been chosen, to relocate to one of our finest remaining urban centers. And then, go to like three other cities."
Half-Life 2 review
By Jim Rossignol published
Gravity Fun PC Gamer's original 2004 review of Half-Life 2.
A summer intern once saved Valve from a near-fatal lawsuit after a publisher 'decided to go World War 3' on it, and it all hinged on one email
By Ted Litchfield published
news "The company was pretty close to going bankrupt, I was pretty close to going personally bankrupt—we went all in, there was no money left"
More people are playing Half-Life 2 now than at any point since Steam started keeping track
By Ted Litchfield published
news Not bad for a 20-year-old game.
Valve is re-releasing Half-Life 2's 'Raising the Bar' art book after nearly 20 years out of print and adding new sections about all three HL2 episodes
By Ted Litchfield published
news It'll have concept art for Episode One and Two, as well as "ideas and experiments for the third episode that never came to be."
Valve has released lost footage of Half-Life 2's earliest public demo from 2000, a missing link between HL1 and HL2 that already teased Episode 3's infamous Borealis
By Ted Litchfield published
news Get Your Free TVs!
Half-Life 2: Deathmatch was the best multiplayer mode ever, or maybe I just think that because it's the only one I was ever good at
By Christopher Livingston published
🚽 I was routinely at the top of the leaderboards because I was pretty good at throwing toilets.
Half-Life 2: Episode 3 would've included an ice gun with 'kind of like a Silver Surfer mode,' and Valve just released footage
By Tyler Wilde published
news Also: "hoppy blobs." Here's our best glimpse at the cancelled Episode 3 yet.
'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'
By Tyler Wilde published
news Half-Life 2: Episode 3 never happened because Newell "couldn't figure out why doing Episode 3 was pushing anything forward."
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