Baldur's Gate
Latest about Baldur's Gate
Larian looked to popular homebrew D&D rules for Baldur's Gate 3: 'We were like—okay, we're not crazy, some people do it, so maybe we can try it as well'
By Harvey Randall published
News "We literally went through forums looking for homebrew rules."
Baldur's Gate 3 devs considered a first-person dialogue camera, weren't sure it would have cinematics: 'the next thing we know they're zooming in on a goblin toe'
By Jody Macgregor published
News Baldur's Gate 3 wouldn't be the same if you couldn't see those feet.
Baldur's Gate 3's beefy patch 7 will finally drop next week
By Ted Litchfield published
Larian revealed the news at a celebratory PAX West panel.
Baldur's Gate 3 YouTuber uncovers 15 minutes of fully voiced 'impossible' content, and it turns out Karlach's 4th-wall break is far from the game's only hidden scene
By Joshua Wolens published
News Mystra. The Weave.
How to open the Sorcerous Vault in Baldur's Gate 3
By Sean Martin last updated
Spells trouble Solve the door puzzle to gain access to Lorroakan's treasure.
Here's how a martial artist created the motions for Baldur's Gate 3 monks
By Jonathan Bolding published
News The practicioner took inspiration from Shaolin and Wu Dang Kug-Fu styles.
The best Baldur's Gate 3 builds
By Ted Litchfield last updated
Kensai/Mage Why stick with just one class when you could have, like, four?
Swen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cutting: 'I've notoriously always been bad at judging the length of our games'
By Ted Litchfield published
news There was once intended to be a second, older Moonrise Tower in Baldur's Gate 3 that you'd also explore, but "the game was getting too big, and so we had to cut that out."
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