Roguelike
Latest about Roguelike
Inkbound review: A clever yet frustratingly muddled follow-up to Monster Train
By Abbie Stone published
MIXED VESTIGES Occasionally brilliant, often maddening, and just a bit too messy to be a new roguelike classic.
Japanese indie dev tells randoms begging for keys and offering exposure to 'buy it, you piece of garbage'
By Harvey Randall published
News Honestly, fair.
Throne of Bone is a devilish roguelike autobattler where you play the bad guy in a skull-driven economy
By Harvey Randall published
News A new meaning to "free dental."
9 years in, rhythm dungeon crawler Crypt of the NecroDancer just got a Hatsune Miku crossover DLC
By Ted Litchfield published
news It just makes sense.
For their new roguelite, the Dead Cells team scrapped 2 years of work on combat and redid it in just 3 weeks: 'We need to be able to dare to kill a feature when it doesn't work'
By Wes Fenlon published
News Motion Twin ditched Windblown's combat just a month before its reveal.
The new roguelite from the developers of Dead Cells has one big goal: matching the intensity of Japanese action games like Devil May Cry, but with online co-op
By Wes Fenlon published
Full Action Windblown moves so fast, it makes Dead Cells looks dead on its feet.
Tweak your crazy spells in this tough, traditional roguelike wizard simulator
By Jonathan Bolding published
News Rift Wizard 2 builds on the first game in a couple great ways.
I'm obsessed with the bizarre 16th century inspired creature design in roguelike deckbuilder Hermetica
By Christopher Livingston published
News A naked man with a face covering its torso. A snail with a human head. And one that's half-nun and half…I don't know what.
Here's slice and dice, the roguelike RPG where each of your party members is a different die
By Jonathan Bolding published
News Wizard dice, berserker dice, thief dice, guardian dice—you get the drift.
Hyper Light Drifter's long-awaited sequel feels like the first game got caught in a transporter accident with Risk of Rain 2—and I can't wait for more
By Ted Litchfield published
open world Procedural generation's still an open question, but Hyper Light Breaker's combat is already a winner.
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