MOBA
Latest about MOBA
This week's Deadlock patch offered a brief peek at 3 unreleased heroes before a hotfix shoved them back behind the curtain
By Lincoln Carpenter published
News Valve inadvertently gave us an early look at a western gunslinger, a scrap-wizard, and a desert djinn. Through a console command, they're partially playable.
How finished is Deadlock?
By Elie Gould published
Clock's ticking Eight months? That's a realistic timeline.
Deadlock's lanes are utterly fascinating when it comes to MOBA design, and it's because of its shooter elements—not in spite of them
By Harvey Randall published
FUN AND GUN Cover challenges.
Deadlock's first major patch adds wall jumping and over a hundred balance changes
By Jody Macgregor published
News Rooftops, here we come.
Deadlock has guns, but that doesn't make it a shooter
By Morgan Park published
Shoot out Valve's new MOBA is neat, but it can't give me what a real shooter can.
Smite 2 already has fans of the first on lock, but it needs to do a better job of winning new ones to grow its pantheon
By Sarah Richter published
Deicide My KDA proves gods have a shocking lack of durability.
MOBAs are suddenly back in fashion, and one dev says it might be because of soulslikes: 'Now that more players understand that it feels great to master a difficult game, I think more are willing to take that journey'
By Lincoln Carpenter published
News Years after the MOBA bubble burst, August brought three major MOBAs at once.
Deadlock players are learning they can pause the match for the entire lobby, and some are using it for evil
By Justin Wagner published
NEWS Stretch, get some water, play the slots; or just do it for the tilt factor.
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