CD Projekt shoots down a new Cyberpunk 2077 delay rumor
The studio said that December 10 remains solid.
Two weeks ago, CD Projekt delayed Cyberpunk 2077 from its slated release in November until December 10. Today it reaffirmed that launch date, telling IGN that the date is solid.
"As a rule, we don’t comment on rumors or speculation," a rep told the site. "But I will confirm we were just taking time to update all of our assets to reflect the new launch date of December 10th."
The unusual confirmation came in the wake of a rumor that, as far as I can tell, was sparked by this tweet:
Uhhhhhhhhhhhh...So, what if #Cyberpunk2077 gets delayed..... Again. Like what if it doesn't launch this year. Like uh until 2021.... Just asking..... #cyberpunkNovember 9, 2020
There's no apparent basis for the tweet, but the account came to prominence earlier this year when it predicted the cancellation of E3 nearly a week before it happened. A subsequent call about a Nintendo Direct event, as documented in this Vice report, wasn't quite as on the money, but still close enough to maintain the requisite rumor legitimacy.
More cynical readers than I might point out that CD Projekt had previously committed to "no more delays" just a few weeks before the recent delay, and even gave "full confirmation" that the November release date was solid a day before the delay was announced—although according to some reports, developers themselves weren't aware of the postponement until it happened.
Hopefully there won't be any more surprises like that over the next month. The rumor account that started the uproar remains unconvinced, however.
I guess CDPR updated their profile yesterday to double down on December 10 after the rumor we heard went kind of nuts on a couple sites. Still not convinced. Hearing bad stuff internally that there will likely be another delay till January 2021.#cyberpunk#cyberpunk2077November 10, 2020
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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