BioWare loses another Anthem lead
Chad Robertson, the head of live service, is leaving the company after 14 years.
Chad Robertson, BioWare's head of live service and point man on Anthem, is leaving the company. In a two-part Twitter thread, Robertson said that Anthem and BioWare "are in good hands," and that fans "can expect great things ahead."
I join as a fan now, and look forward to playing BioWare games for years to come. I'm very excited about the next step of my journey in the game industry and look forward to sharing that soon.October 31, 2019
Despite Robertson's upbeat words, his departure isn't likely to instill confidence in anyone still paying attention to Anthem. It comes less than three months after the loss of former Anthem lead producer Ben Irving, who left BioWare in August for a job at a different studio.
It also takes place in the midst of serious uncertainty about the future of Anthem: The long-delayed Cataclysm eventually began, but BioWare announced in August that the plan to evolve the game world through expansive "acts" had been dropped in favor of seasonal updates. The end of the Cataclysm event wasn't particularly clean, either. When it was over, BioWare left some elements of the event online for people to play until the next seasonal event went live, which turned out to be a Halloween event that kicked off earlier this month.
Robertson previously served as the head of technology and studio director at Bioware Austin. His other credits, listed on MobyGames, include Warhammer Online: Age of Reckoning (for Mythic, which was acquired by EA in 2006 and merged with BioWare in 2009), Star Wars: The Old Republic, Dragon Age: Inquisition – Jaws of Hakkon, and Mass Effect: Andromeda.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.