Jeremy Peel
Latest articles by Jeremy Peel
N: The Way of the Ninja was the PC's best platformer, and then it got better
By Jeremy Peel published
N ice Perfecting the perfectionist platformer.
How Turtle Rock Studios righted itself after rolling on its back
By Jeremy Peel published
Shell shock How Turtle Rock Studios righted itself after rolling on its back.
Stumbling through Icewind Dale 2 with a party of evil mages
By Jeremy Peel published
Magic meddlers Can six Red Wizards survive the chilly north?
Abermore review
By Jeremy Peel published
Ab not-so fab A heist sim that's so much less than it could have been.
How Sledgehammer stepped in to save Call of Duty
By Jeremy Peel published
Third party Advancing warfare.
How Black Isle became a legend
By Jeremy Peel published
RPG heroes CRPGs wouldn't be the same without its trips into post-apocalyptic California and the Forgotten Realms.
How the creators of Frostpunk and This War of Mine embraced 'dead serious' games
By Jeremy Peel published
Cold comfort Ditching The Witcher for war and famine.
Ion Storm Austin's journey from Thief to Thief, by way of Deus Ex
By Jeremy Peel published
Deus Excellent Mastering the immersive sim.
CD Projekt Red has made a great RPG since The Witcher 3—it's just not Cyberpunk 2077
By Jeremy Peel published
Rivian Red 2018's Thronebreaker is a hearty and hale RPG that shows CDPR still knows how to make 'em.
Bungie and Nerf have built a real-life Gjallarhorn with foam Wolfpack rounds
By Jeremy Peel published
news What age is too young to get your first Exotic?
Crash planes, fight with gasoline, and other fun stuff to do on holiday in Warzone's Pacific map
By Jeremy Peel published
VOLCANIC BASH Now we’re cooking with gas.
GTA III's Definitive Edition is a reminder that great driving games are about chases, not races
By Jeremy Peel published
Wheel life Where is the next generation of videogame cars with handbrake turns fitted as standard?
Here's when the Call of Duty: Warzone Pacific Caldera map unlocks
By Jeremy Peel published
NEWS Find out when Verdansk’s replacement drops, so you can drop onto it.
A solo campaign could be just what Battlefield 2042 needs
By Jeremy Peel published
Twenty something Battlefield has never had a clear single-player identity, but there's still time.
Warzone developers are walking out today to protest layoffs
By Jeremy Peel published
news 12 testers were let go last week, even as the Call of Duty battle royale game pulls in millions.
How Deus Ex inspired a Wikipedia-style murder mystery
By Jeremy Peel published
Wiki Wild West Neurocracy is an episodic adventure set across a near-future encyclopaedia.
How Dungeons & Dragons shaped every corner of PC gaming
By Jeremy Peel published
Dungeon Master "I think D&D influenced everyone in the computer game business back in the '80s and '90s."
Meet Trent Oster, the bloke who launched Neverwinter Nights twice
By Jeremy Peel published
Bionic Man "It took a couple of games to learn moderation.”
The rise, fall, and redemption of Mafia developer Illusion Softworks
By Jeremy Peel published
Gooddevelopas Here's how the Czech studio created an action-adventure legacy.
For hundreds of days, Brian Hicks battled to finish DayZ and didn’t quite get there
By Jeremy Peel published
End of DayZ A look back on DayZ's hectic development.
How Terry Cavanagh bet it all on the simple joy of platforming
By Jeremy Peel published
High Roller "If art doesn't make you cringe a little bit, then you've not really exposed or pushed yourself as much as you could."
How comedy, cartoons, and a connection to nature set Ubisoft Montpellier apart
By Jeremy Peel published
Ray of Light It’s easy to see Montpellier as Ubisoft’s whimsical oddball child.
Celebrating PC gaming's long love affair with D&D's Forgotten Realms
By Jeremy Peel published
Treasured Memories The long history of the most beloved fantasy setting on PC.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.