Ian Birnbaum
Latest articles by Ian Birnbaum
Cliff Bleszinski shows first footage of Project Bluestreak
By Ian Birnbaum published
The much-whispered-about untitled game will run Unreal Engine 4.
Just Cause 3 director: waiting for gameplay footage will be "worth it"
By Ian Birnbaum published
Avalanche is still keeping Just Cause 3 gameplay footage to themselves for now.
Geralt tracks a wyvern in new Witcher 3 gameplay footage
By Ian Birnbaum published
Want to watch Geralt hunt down a flying monster? Of course you do.
Armored Warfare hands-on: Obsidian's tank war is a lot like World of Tanks
By Ian Birnbaum published
preview Obsidian's tank game still has a lot to prove.
Frozen Cortex review
By Ian Birnbaum published
Frozen Cortex forces you to learn a lot, but it pays off in the end.
Darkest Dungeon impressions: a maddening game to love
By Ian Birnbaum published
Ian takes a brutal journey into madness.
Subnautica: Early impressions of Minecraft under the sea
By Ian Birnbaum published
Hands-on We dive in to Unknown Worlds' new Early Access game.
Door Kickers review
By Ian Birnbaum published
Door Kickers is a difficult, rewarding puzzler so obsessed with its tactical ideas that it rejects all else—which is probably for the best anyway.
The Curious Expedition hands-on: Harriet Tubman vs mountains
By Ian Birnbaum published
Exclusive 19th-century treasure hunting with famous historical leaders, where nothing could possibly go wrong.
Arma 3 Helicopters DLC review
By Ian Birnbaum published
Arma 3 Helicopters DLC is a great step toward more detailed simulation.
Blowing stuff up in Kerbal Space Program update .25
By Ian Birnbaum published
Kerbal Space Program’s update .25, which went live earlier this month, adds a lot of back-end structure, including new modes and detailed difficulty options.
Rodina review (Early Access)
By Ian Birnbaum published
An ambitious but repetitive shooting gallery with deep story beats.
Grim Fandango remaster will feature live orchestra soundtrack, original art assets
By Ian Birnbaum published
Changing Arma 3's helicopters is Bohemia's first step toward a deeper simulation
By Ian Birnbaum published
Kerbal Space Program: First Contract hands-on: career mode gets missions
By Ian Birnbaum published
H1Z1 designer claims engine supports "more zombies than you can kill in a lifetime"
By Ian Birnbaum published
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