Ted Litchfield
Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.
Latest articles by Ted Litchfield
The lead dev on life sim Inzoi was sick of making MMOs where everyone was mean to each other and wanted to create a game like The Sims he could enjoy with his son
By Ted Litchfield published
"I have 24 years of game development under my belt, and I've been working on MMORPGs for the longest time. I got sick of it."
Chappell Roan still swears by The Sims 2: Double Deluxe: 'I knew every cheat code, so I would make everybody pregnant and everybody woohoo'
By Ted Litchfield published
Infinitely relatable.
Welcome to shooter bizarro world: First Fortnite goes FPS, now Halo Infinite's adding a third person mode
By Ted Litchfield published
news Quick, how do you spell "Berenstain Bears?"
One Tekken 8 modder has crowbarred all of Baldur's Gate 3's origin characters into the fighting game
By Ted Litchfield published
news Works surprisingly well, as far as crossovers go.
The Big Catch: Tacklebox is the hardest 3D platformer I've ever played, 8+ hours long, and a free to play 'prologue' to a bigger, better game on the way
By Ted Litchfield published
Gone Fishin The game could stand to be a little nicer to me, though.
Warhammer 40K: Rogue Trader and its new expansion are on sale for 40% off
By Ted Litchfield published
news Would it surprise you to learn that void-y, death-type stuff is afoot in the Void Shadows DLC?
BioWare announces that Dragon Age: The Veilguard has gone gold and is on track for its Halloween release
By Ted Litchfield published
news No takesies-backsies!
This bowhunting game created by a Bethesda veteran plays like if you made a whole game out of Skyrim's stealth archer playstyle
By Ted Litchfield published
news And you know what? It works.
After years of speculation about whether Avowed takes place before or after Pillars of Eternity, Obsidian casually revealed it's a sequel through a preview quest poking fun at the events of Pillars 2
By Ted Litchfield published
Pretty surprising news, given the world-altering ending of Deadfire.
Avowed delayed to February to 'give players' backlogs some breathing room'
By Ted Litchfield last updated
news The Obsidian RPG is apparently good to go, but has been pushed to 2025.
Original Fallout lead Tim Cain loves the new show, but remains baffled by how 'destructive' fans can act toward 'people who are trying to create things'
By Ted Litchfield published
news "I was just looking at all the props. I realized after a few minutes went by that I had not followed the dialogue at all, because I was so engrossed by it visually."
Preserving old games was seen as a non-commercial 'art project' until recently, says Nightdive director: 'They were great then and they're great now, and companies have begun to realize that'
By Andy Chalk published
news Nightdive's Stephen Kick and Larry Kuperman shared their thoughts on the importance of videogame history in an interview with PC Gamer at GDC.
Obsidian's next RPG Avowed won't have the option to do 'a pure pacifist run'
By Jody Macgregor published
News Avowed has a 'focus on combat'.
Avowed's companions won't ditch you for making the 'wrong' choices: 'It's not about maintaining their approval, it's about getting to know them'
By Tyler Wilde published
news You'll be able to adventure with two companions at a time in Obsidian's upcoming RPG.
Obsidian's next big RPG Avowed is looking to Vermintide's 'masterclass in having a sense of hitting and impact' to make its first-person sword-swinging feel weighty
By Harvey Randall published
News FPS: First Person Swordster.
Obsidian's Avowed is going 'classless', ditching Pillars of Eternity's crunchy stat-heavy builds in favour of Skyrim-like ability trees
By Joshua Wolens published
News I suppose classlessness is the logical next step for a studio so keen on historical materialism.
I still feel like I barely know anything about Avowed, but it's looking like a rare game that nails the wizard fantasy
By Ted Litchfield published
magic man I want to fling guys in the air and freeze them solid, not spam plinky plonky little missiles at them!
Obsidian reveals Avowed's dual wand 'gunslinging mage' combat and fall release
By Ted Litchfield published
news The combat especially looks like a big step up for Obsidian.
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