Christopher Livingston
Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
Latest articles by Christopher Livingston
This criminally overlooked golf game just got a huge update, including a new career mode
By Christopher Livingston published
News If you've been looking for the perfect golf game for your Steam Deck, this is it.
You're the cameraperson for a sexy '90s reality show in this upcoming 'thirst-person shooter'
By Christopher Livingston published
News In The Crush House there are sexy single contestants vying for attention, and you're the producer chasing viewers.
April is a monster month for city builders and colony sims
By Christopher Livingston published
Stacked Grab your hammers and get ready to build.
This year's best April Fools' Day gaming gags: Bears, bugs, and 97,000 floppy disks
By Christopher Livingston published
Fool's Gold That Elden Ring expansion just keeps expanding, doesn't it?
House Flipper 2 just became a platformer with a new 'The Floor Is Lava' mode, and no, it's not just an April Fools' joke
By Christopher Livingston published
News Create courses, race through them, and share them with other players in this new free mode.
I'm obsessed with the bizarre 16th century inspired creature design in roguelike deckbuilder Hermetica
By Christopher Livingston published
News A naked man with a face covering its torso. A snail with a human head. And one that's half-nun and half…I don't know what.
One of our favorite city builders has sold over a million copies on Steam, and there's an expansion on the way
By Christopher Livingston published
News Roguelike strategy builder Against the Storm reaches a big milestone, with no plans to slow down.
The Taskmaster videogame has a creative mode so you can invent your own custom tasks and challenge your friends
By Christopher Livingston published
News If you've ever wanted to judge your pals like Lord Greg Davies does… your time starts soon.
Survival MMO Dune: Awakening wants to 'pull people away from competing and fighting over bases' and have them battle over spice instead
By Christopher Livingston published
News Funcom says PvP works best when players are "fighting over something that's not as personal as your base."
Why Funcom didn't give Dune: Awakening an 'endowment slider' like Conan Exiles
By Christopher Livingston published
News Conan's world is "savage" and "sexy" says Dune: Awakening's executive producer. Dune's world? Not so much.
Dune: Awakening's survival systems might do the impossible: make smashing boulders and collecting water fun
By Christopher Livingston published
let's rock Harvesting rocks and stockpiling water are usually mindless chores, but in Funcom's survival MMO they look kinda enjoyable.
The first big Enshrouded update has 'a brand new spooky NPC,' also you can sit on toilets now
By Christopher Livingston published
News The co-op survival RPG gets new dungeons, new enemies, plus all the round doors a hobbit could want.
Developer of survival MMO Last Oasis explains why they're launching a new early access survival game before they finish their last one: 'It was either that or shutting down'
By Christopher Livingston published
News Last Oasis and Bellwright project lead Florian Hofreither says the choices were "fire 90% of my studio, or we start a new game."
'Is Dave The Diver an indie game? I would say no,' says game director
By Christopher Livingston published
news "Everyone says triple-A or indie, but there's so many games in between," Jaeho Hwang of Mintrocket said at GDC.
My favorite game at GDC is a first-person puzzler where you build a mansion of mysteries one room at a time
By Christopher Livingston published
GDC 2024 I only played Blue Prince for an hour, but a day later I'm still playing it in my head.
Watch a bunch of game developers screaming in a public park to protest the state of the industry: 'It feels hard to be here and pretend like everything is fine'
By Andy Chalk published
news Amidst the excitement of GDC, dozens of developers shared a moment of pure catharsis.
Starfield's lead quest designer had 'absolutely no time' and had to hit the 'panic button' so the game would have a satisfying final quest
By Christopher Livingston published
News "It became very clear that we were missing the large final location that was going to tie the story together," says former lead quest designer Will Shen.
The best mods for Fallout: New Vegas
By Christopher Livingston last updated
Updated! Our favorite mods for Obsidian's 2010 RPG.
One of Wordle's most requested features has nothing to do with words
By Christopher Livingston published
News Jonathan Knight, Head of Games for the New York Times, tells us what Wordle players want most.
Library heists, bandit bribes, and multiple orgasms: how I became a happy king in medieval strategy sim Norland
By Christopher Livingston published
👑 It's good to be the king... eventually.
The best deals in the 2024 Steam Spring Sale
By Tyler Wilde published
deals We've combed the first big Steam sale of the year for the best deals on new games and older favorites.
Enshrouded's new 2024 roadmap has dozens of features players have been clamoring for
By Christopher Livingston published
news Water! Weather! NPCs in towns! (Plus those NPCs will have pets.) And round doors so your hobbit holes will feel more LOTR-y.
Steam's latest big hit is a little game about stuffing a huge backpack full of magic items
By Christopher Livingston published
News Backpack Battles sold over 100,000 copies in two days of early access. After playing a few rounds, I can see why.
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