Apex Legends recreated in Minecraft looks mighty impressive
The R-99 SMG even 'burrs' the way it should.
I'm a sucker for seeing the stuff I like recreated in Minecraft. There's something about seeing a familiar place reconstructed on Minecraft's massive scale that never stops feeling impressive, and that's certainly how I'd describe one Apex Legends player's recent efforts to bring one of its maps and several weapons and abilities into the blocky world.
Reddit user kurobekuro is the one responsible for these majestic structures. They were able to build an impressive chunk of Apex's biggest map before it was put on hold due to a "lack of time." From the screenshots kurobekuro shared, I can spot the Harvester, Train Yard, Mirage Voyage, Epicenter, and part of Downtown.
But kurobekuro is a bit of an overachiever, so map locations aren't all they've managed to translate into blocks. They also went ahead and made a custom R-99 SMG and Flatline assault rifle, complete with sound FX that legitimately sounds like the original guns filtered through Minecraft.
I'm especially impressed by the R-99 sounds and animations that perfectly capture how fast the gun tears through its magazines.
Kurobekuro even managed to get a few hero abilities in the game. Octane's jump pad works as advertised and both of Wraith's portals can be linked up exactly how you'd expect.
Check out the full post for a few more angles on these locations from kurobekuro. I'm definitely convinced that Apex is fertile ground for a fully-realized Minecraft mod, even if it were just me and some friends on a smaller-scale map like this. The block-ification of everything would at least let you introduce destruction into the mix, something that actual Apex Legends is pretty light on.
In other Apex news, Respawn recently banned over 700 high-ranked players for cheating. You don't hear about cheating in Apex all that much, but the developer told us around 100,000 accounts are penalized for cheating every month.
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Morgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. He's very happy to have a real job now. Morgan is a beat writer following the latest and greatest shooters and the communities that play them. He also writes general news, reviews, features, the occasional guide, and bad jokes in Slack. Twist his arm, and he'll even write about a boring strategy game. Please don't, though.