As Far As The Eye is a nomadic roguelike where you control a roving village

I'm a little bit captivated by As Far As The Eye, a turn-based citybuilder/roguelike where you control a village resting on the back of a giant beast. It's an ambitious, weird concept that reminds me a little of For The King with its hex-based strategic rogueliking, but in a more intriguing fantasy world and with citybuilding elements.

You control a nomadic tribe living on the back of a giant creature, but you can also hop off the beast to construct stationary or mobile buildings, cook food for your tribe, and trade or harvest resources from the world. Your ultimate goal is to reach the centre of that world, where a place named The Eye will protect your tribe from a coming disaster: an imminent apocalyptic flood.

You'll come across treasure and stumble into random events as you roam around the colourful landscape, but interestingly there's no combat in the game. The trailer does show a bit of gnarly weather, however, so it won't all be plain sailing as you try to keep your tribe alive for long enough to escape the flood.

While it does look potentially a bit rough around the edges, As Far As The Eye is doing some interesting things. There's a new trailer above, while a release date has just been announced: September 10.

Tom Sykes

Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.

Latest in Strategy
Tzarina Katarin Bokha, the Ice Queen of Kislev
Total War: Warhammer 3 rolls out a cool Kislev overhaul, changes befitting Tzeench’s magic, new projectile units and creakier skeletal horses
Civilization 7 Great Britain - Modern Civ art (via YouTube)
As Civilization 7 struggles to keep up with Civ 5 player counts, a new patch is coming tomorrow with still more UI changes and gameplay tweaks
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
King wielding his axe against would-be assassins in Norland.
Medieval colony sim Norland is getting a 'damn big update' that completely overhauls the game's mechanics: 'We're rolling out some radical changes to the core gameplay'
Age of Empires 2
Former Age of Empires 2 dev claims Microsoft demanded its first expansion should have a Korean faction, because 'StarCraft sold 3 million copies in Korea'
Endless Legend 2 Kin faction reveal
It's turtle time: Endless Legend 2's first faction is the fortification-loving Kin of Sheredyn
Latest in News
Monster Hunter Wilds' stockpile master studying a manifest
As layoffs and studio closures continue to deathroll the western AAA industry, analyst points out 5 of 8 major Japanese companies hit all-time share prices this year
A woman wearing a VR headset with dramatic, colourful lighting across the background
'World’s smallest LEDs' could lead to accurately lit screens with 127,000 pixels per inch and much more immersive VR
The NES themed 8BitDo Retro mechanical gaming keyboard on a blue background
I love the 8BitDo Retro C64 keyboard but I'd pick its cheaper NES-themed model near its lowest price ever during Amazon's Big Spring Sale
gta 6 trailer
Publishers 'don't want to be anywhere near' Grand Theft Auto 6 when it launches: 'It's proving to be very stressful'
Microsoft's iconic Bliss wallpaper
From pixels to pinot: The Windows XP 'Bliss' wallpaper hill was real and this is what it looks like now
A female Zoi making two hearts with her fingers.
Following 24 hours of Denuvo-based backlash, Inzoi is taking a surprising step and removing it entirely: 'We want to sincerely apologise for not aligning more closely with player expectations'