Arm's new flagship GPU will include hardware ray tracing support. Yeah, ray-traced phones

Hardware-based ray tracing is coming to mobile devices. The Immortalis G715 is Arm's new flagship GPU. It promises a 15% performance uplift over the previous premium Mali GPU and up to a 300% improvement in ray tracing performance thanks to its dedicated hardware.

Details are fairly thin and Arm didn’t present any performance data, though it does plan to hold a webinar on August the 24th to quote: “Learn about the latest graphics features made possible by Immortalis-G715, including hardware-based ray tracing support for more realistic and immersive mobile gaming experiences.” We’ll learn more about Arm’s RT implementation then.

Arm is introducing two new Mali GPUs alongside the 10-core Immortalis. These are the Mali-G715 with 7 to 9 cores and the Mali-G615 with up to 6 cores.

All of the new GPUs support variable rate shading. With VRS, the GPU can allocate resources to more complex parts of the image while rendering less important part of the image with lower fidelity, such as an object in the far background or out of focus. Alongside other architectural improvements, Arm believes the new GPUs will deliver at least a 15% performance improvement over previous generation GPUs.

Steam in your hands

Steam Deck with an image from Elden Ring overlayed on the screen

(Image credit: Future, FromSoftware)

Steam Deck review: Our verdict on Valve's handheld PC.
Steam Deck availability: How to get one.
Steam Deck battery life: What's the real battery life of the new device?
How loud is the Steam Deck? And will it pass the Significant Other test?
Steam Deck - The emulation dream machine: Using Valve's handheld hardware as the ultimate emulator.

Mobile gaming is a big business. According to Newzoo’s 2022 Global Games Market Report, mobile gaming makes up 51 percent of the overall gaming market. Games like Fortnite and PUBG have dedicated mobile fanbases, and it's only a matter of time before the technology’s that PC gamers enjoy filter down into the much more power restricted mobile space.

Ray tracing on mobile still has a long way to go, though the industry has to start somewhere. Samsung’s Exynos 2200 and its Xclipse GPU includes hardware ray tracing acceleration, and surely, it’s only a matter of time before Qualcomm and Apple embrace it too. Momentum is building, but until those two companies include ray tracing hardware, it’s tough to see developers putting too much effort into including ray tracing in mobile games.

Chris Szewczyk
Hardware Writer

Chris' gaming experiences go back to the mid-nineties when he conned his parents into buying an 'educational PC' that was conveniently overpowered to play Doom and Tie Fighter. He developed a love of extreme overclocking that destroyed his savings despite the cheaper hardware on offer via his job at a PC store. To afford more LN2 he began moonlighting as a reviewer for VR-Zone before jumping the fence to work for MSI Australia. Since then, he's gone back to journalism, enthusiastically reviewing the latest and greatest components for PC & Tech Authority, PC Powerplay and currently Australian Personal Computer magazine and PC Gamer. Chris still puts far too many hours into Borderlands 3, always striving to become a more efficient killer.

Read more
Qualcomm Snapdragon X Elite logo on a Samsung laptop
Eight months into the brave new world of Windows on ARM, and this is the state of play for PC gaming outside of the x86 arena
The 2025 revised release of the ASUS ROG Flow Z13 tablet floats in a mint green gradient void. It sits in a landscape orientation, propped up by a stand attached to its back. A lightweight tablet-style keyboard is also attached at the front of the device.
The new ROG Flow Z13 is ditching dedicated graphics but making up for it with AMD's next-gen Ryzen AI Max APU
AMD Strix Point APU chip, held in a hand, with the reflected light showing the various processing blocks in the chip die
AMD Ryzen AI Max is finally here: 'the most advanced mobile x86 processor ever created' with 40 RDNA 3.5 CUs and 16 Zen 5 cores
Qualcomm Snapdragon X Elite logo on a Samsung laptop
Next-gen Snapdragon X2 chip rumoured to pack 18 cores and a new CPU architecture, but we're still waiting for gaming to really be a goer on the original Snapdragon X
Nvidia Project Digits supercomputer on a desk showing words and graphics and code on a screen with keyboard and mouse
Nvidia seems to have just confirmed upcoming Arm and Blackwell laptop chips based on its new GB10 processor in collaboration with MediaTek
Screenshots from Half-Life 2 RTX, showing the various new effects delivered by full ray tracing and enhanced assets.
Microsoft announces DirectX Raytracing 1.2 claiming 'game changing' performance benefits but it looks like the important stuff is already in Nvidia's RTX GPUs, even the old ones
Latest in Graphics Cards
Nvidia App
Hmmm, upgrades: Nvidia App gets an optional AI assistant and custom DLSS resolution scaling
A close-up photo of an Nvidia RTX 4070, with its heatsink removed, showing the AD104 GPU die and the surrounding Micron GDDR6X VRAM chips
With Nvidia Ace taking up 1 GB of VRAM in Inzoi, Team Green will need to up its memory game if AI NPCs take off in PC gaming
A collage of Radeon RX 9000 series graphics cards, as shown in AMD's promotional video for the launch of RDNA 4 at CES 2025
AMD's CEO claims 9070 XT sales are 10x higher than all previous Radeon generations but that's just for the first week of availability
Colorful iGame RTX 5070 Ti Vulcan OC graphics card from various angles
The RTX 5060 and RTX 5060 Ti are rumoured to be mere weeks away, with board partners reportedly required to ensure at least one MSRP model at launch
Nvidia headquarters
Nvidia CEO sets sights on making 'several hundred billion' dollars worth of electronics in the USA over the next four years, increasing the chance of your next GPU being made in America
The Asus ROG Astral GeForce RTX 5090 Dhahab Edition, a gold-plated graphics card on a sand dune background
A Jensen Huang-signed version of this golden Asus RTX 5090 will be auctioned off to support relief efforts for the California wildfires
Latest in News
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway