Amnesia: The Dark Descent almost featured guns and Jesus

(Image credit: The Chinese Room)

Amnesia: The Dark Descent launched a decade ago, helping to define both modern survival horror and the YouTube genre of endlessly shrieking while playing a game. To mark the anniversary, developer Frictional Games has shared "lesser known facts" about it, teasing a slightly different vision of Amnesia. 

The Grunt, with its sagging skin and melted face, is likely the first thing that your mind conjures up when you think about Amnesia, but the original monster designs were for plant-human hybrids with charming names like Puking Baby-Plant and Flower-man. Enjoy some deeply unpleasant sketches of these plant friends below. 

During his misadventures in Brennenburg Castle, Amnesia's forgetful protagonist bumps into Heinrich Cornelius Agrippa, based on the real 15th century occultist. Frictional wove a bit of history into its horror, and there were a few historical figures it considered putting in the story. Alchemists like Nicolas Flamel, Geber and the Count of St. Germain aren't surprising, but I wasn't expecting Jesus to be among them. I guess turning water into wine is alchemy.

Amnesia uses a lot of tricks to freak you out, but it's your powerlessness that really ramps up the terror. Monsters get defanged a bit when you realise you can just put some bullets in them and then get back to what you were doing, but Amnesia's can't be confronted—they're just too dang scary. The absence of weapons and the need to hide seem fundamental to Amnesia now, but it turns out that a flintlock pistol was among the list of planned features. With ammo scarcity I think Frictional could have maintained a lot of what made the game great, but I'm glad it ended up on the cutting room floor. 

Other planned features included sanity restoring potions, bags of coins, inventory potion mixing, bombs that can blow up walls, and something unexpectedly whimsical: trampolines. That's the only one I'm sorry that never made it into the final game. What better way to regain some sanity than with a good bounce? 

Frictional also cut some environments, including a striking greenhouse—perhaps originally conceived when the studio was still considering plant monsters—and a grisly dissection lab. 

Back in 2010, we called it a triumph of atmosphere over genre convention and awarded it an 88 in our Amnesia: The Dark Descent review. And ten years on, Frictional is still working on the series. Amnesia: Rebirth is the third game set in the world of Amnesia, but the second developed by Frictional. Set nearly a century after the first game, it follows a new amnesiac, Tasi Trianon, as she stumbles through the Algerian desert. 

Amnesia: Rebirth is expected to appear this autumn, but in the meantime here's some more Amnesia: The Dark Descent concept art. 

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog. 

Latest in Survival & Crafting
Three sheep with big guns in Palworld.
It was 'super popular to hate Palworld' after launch, says community manager: 'A lot of companies might crumble under the threats, under the pressure'
Palworld Ancient Civilization Parts - Grizzbolt with a minigun
'It was a very depressing day': Palworld community manager reveals studio's reaction to Nintendo lawsuit
Ark: Lost Colony teaser still.
Ark 2 is still on: The next Ark expansion 'leads into the events of Ark 2,' says Studio Wildcard
Crying laughing emoji with disturbing realistic elements for REPO
REPO's first update will add a new map and a 'duck bucket' so we can finally give that pesky quacker a time out
Man facing camera
The Day Before studio reportedly sues Russian website for calling infamous disaster-game a 'scam'
Sunset in the desert in Hello Sunshine
Hello Sunshine is a desert survival sandbox where you live in the literal shadow of the colossus
Latest in News
Inzoi - A character with a long bob in the character creator
Inzoi will cost as much as a Sims 4 expansion pack and until it leaves early access 'all DLCs and updates will be free'
Inzoi -
In good news for Sim-murdering sickos, Inzoi has '16 different types of deaths'
A photo of Nvidia's Zorah graphics demo running a large gaming monitor
Nvidia's expanded Zorah demo tells us how AI is the future of graphics: 'There's no rasterization going on at all. This is all ray traced and the amazing part is that it's actually faster than rasterizing'
Ghoul in sunglasses
After years of playing as stupid, boring humans in Fallout, you can finally channel your inner Walton Goggins and become a ghoul in Fallout 76
Astarion, after being asked whether he'd like a kiss, winces in the opposite of anticipation in Baldur's Gate 3.
Hasbro will be ready to share news about the future of Baldur's Gate 'in pretty short order'
WoW Classic: Season of Discovery
World of Warcraft Classic’s Season of Discovery may be teasing a legendary weapon that players have speculated is in the game for two decades