Alien Isolation mod tools deliver Ridley Scott's original vision of a Xenomorph stalking Dust 2

An extremely enterprising Alien: Isolation mod project, OpenCAGE, has released its latest set of tools for the game: And demonstrated just what a big deal this is by unimportant Counter-Strike's Dust 2 map into Alien: Isolation and releasing the relentless Xenomorph and some Working Joes to hunt the player down (thanks, RPS). Obviously one would hope to never meet an Alien anywhere, but a big open space where your only protection is wooden crates certainly doesn't seem ideal (though weirdly enough is basically a reduction of the unmade Alien 3).

"I've just released a big update to the tools that adds support for custom meshes, materials, and textures—something that has been requested for years," said Matt Filer, creator of OpenCAGE. "[It] also supports custom scripting in the game's proprietary scripting format, and modification of behaviour trees & a load of other game configurations."

Naturally, Filer thought the best way to show this off was whacking an Alien into Dust 2, and apparently it only took him 15 minutes. The implications for Alien: Isolation modding are of course much deeper and wider, though that all depends on what modders decide to do with OpenCAGE: This update will let them import new models, animations and so on into the game, which hasn't previously been possible.

The new OpenCAGE update launches as Alien: Isolation itself is heftily discounted at 80% off (surely you've all played it by now, though worth noting that the very good DLC is also going cheap). I also learned that OpenCAGE launching yesterday, April 26, apparently ties in which what has been designated 'Alien day' by space nerds, something I initially thought was a wind-up but no: The moon LV-426 is where the xenomorphs are discovered in Ridley Scott's masterpiece. Not sure how you're supposed to celebrate that: Have dinner and enjoy your chest bursting open?

Rich Stanton
Senior Editor

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."

Read more
Top-down view of a ship in Duskers.
The best unofficial Alien game is getting a spiritual successor where you carve up derelict ships and manage drones with 'personality quirks'
A scientist firing a rocket from a rocket launcher in Abiotic Factor
Abiotic Factor's massive Dark Energy update, which adds teleporters, pocket dimensions and black hole grenades to the Half-Life inspired survival sim, is out now
A female astronaut suffers from a horrible alien growth on her face in Directive 8020
Directive 8020: A Dark Pictures Game launches John Carpenter's the Thing into space this October
A person is abducted by a UFO.
A UFO true believer made a grand strategy space game with input from alien abductees, but now claims shadowy forces have shut it down with a bomb threat
Dark Messiah duel
Dark Messiah of Might and Magic gets co-op mode and extra content thanks to the mod community's collaboration with Ubisoft: 'To see it all come together has been very emotional for us'
Mortimer Goth swanning around inside a New Vegas casino built inside the Sims 2
A Fallout: New Vegas fan is so fed up waiting for a remake he's decided to do it himself. The twist? He's making it in the Sims 2
Latest in Adventure
An image of a corpse with the text "You've been re-educated."
I played the lost videogame sequel to 1984, and came away more nostalgic than ever for gaming's awkward adolescence in 1999
The character takes a test in a school room.
Expelled! review
Max, protagonist of Life is Strange and Life is Strange: Double Exposure, stares with trepidation at something off-screen with her friend.
Life is Strange: Double Exposure reportedly a 'large loss' for Square Enix, says analyst, who adds: 'The company's IP fundamentally varies too much between good and bad'
Inside
Limbo and Inside studio demands compensation from co-founder Dino Patti for alleged 'unauthorized use of Playdead's trademarks and copyrighted works'
Two characters sitting on a bench talking
Wanderstop review
Zoe showing off in front of Mio
Split Fiction review
Latest in News
Minthara BG3 looking upset
Another round of Baldur's Gate 3 unearthing reveals Minthara can end up living in a sewer, an unused beach ending, and more
A shirtless man rides a big fish underwater
Ark devs distance themselves from AI-generated trailer: 'we did not know that they were doing it'
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Neighbors Suburban Warfare screenshot a child aims a slingshot at a man from across a cul-de-sac.
A beta of backyard FPS Neighbors: Suburban Warfare is out now, and the balance discussion is hysterical: nerf trash can lids and children
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Screenshot from Wreckfest 2
Wreckfest 2 has hit early access for your car-obliterating combat racing enjoyment