After 16 years of work, 'hardcore realism' mod Ghost Recon: Heroes Unleashed is finally finished

YouTube YouTube
Watch On

Heroes Unleashed is a mod for the original Ghost Recon that promises to turn it into "the most hardcore military shooter simulation ever made." Developer Apex Mods began working on it in 2002 and now, in 2018, version 1.0 is finally ready to go. 

I haven't played the mod myself, so I can't comment on how successful it is in achieving its goals. But Apex Mods certainly sounds committed to the job. "The direction the series took after original Ghost Recon just saddens me, and that goes for all sequels, including the latest," he said in a Mod DB interview.   

"What had started out as the epitome of a deeply engrossing gaming experience in realistic squad-based infantry combat, has turned into a shallow slugfest of superficial Hollywood action and eye candy, all for the sake of mass market appeal, all to satisfy casual gamers with the attention span of a fruit fly." 

It's interesting to hear someone refer to Ghost Recon fans as "casual," and Apex Mods acknowledged that Heroes Unleashed can be "frustratingly difficult" at times. But that's also the source of the entertainment, as "unfettered realism paired with deliberate tactical gameplay" leads to a degree of immersion that, in their view, simply cannot be achieved through less-demanding simulations.   

That commitment to fidelity is also why it took 16 years to make the thing. The weapon simulation alone "took years worth of work hours and countless iterations," and takes into account weights, dimensions, ballistics tables, and other data for every weapon in the game. And despite the 1.0 milestone, there's apparently still more to come, as Apex Mods has "enough on my worksheet for another two decades." 

"Ghost Recon has a loyal die-hard following keeping it alive. Among tactical realism and MilSim fans the game enjoys cult status, and many consider it to be the best tactical shooter ever devised. You can always find active servers online, and there are still regular events like tournaments scheduled, although it's naturally a far cry from Ghost Recon's prime, when it dominated competitive online gaming," they said.

"Of course, I hope that Ghost Recon: Heroes Unleashed will help grow the community of true tactical shooter fans, but the tough challenge of unforgiving realism obviously isn't for everyone." 

TOPICS
Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in Third Person Shooter
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Steel Hunters hands-on
Steel Hunters is like a more tactical Titanfall, but as an extraction shooter it's undermined by boring loot
helldivers 2
Helldivers 2 composer recalls stomping around his apartment and channeling 'Super Patriotism' to capture Arrowhead's satirical vision in music: 'The satire works because the music believes it's a pure patriotic love without irony or criticism'
farcana
'The Middle East's answer to Marvel Rivals' is an 'AI-powered', crypto-infused hero shooter that looks like hot garbage
Marvel Rivals characters - Invisible Woman preparing to cast a shield.
'Searches for Invisible Woman went up 3,000%': Marvel Rivals devs innocently reflect on how popular some of their heroes have become
A Helldiver charges through the fire and flames in Helldivers 2.
Helldivers 2 CCO Johan Pilestedt says the industry's got it backwards by putting features over fundamentals: 'We talk way too little about the core philosophy'
Latest in News
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened