Activision Blizzard CEO Bobby Kotick: 'People will be held responsible for their actions'

Bobby Kotick, Activision Blizzard CEO
(Image credit: Bloomberg / Getty Images)

In the wake of a lawsuit alleging widespread discrimination and sexual harassment at the company, Activision Blizzard expressed a "commitment to a safe working environment" in today's second-quarter 2021 financial results, and promised to take "swift action to ensure a safe and welcoming work environment for all employees." In his opening statement during today's investors call, CEO Bobby Kotick spoke bluntly on the matter, promising that "people will be held accountable for their actions."

"There is no place at our company where discrimination, harassment, or unequal treatment of any kind will be tolerated," Kotick said in his opening statement. "Our work environment—everywhere we operate—will not permit discrimination, harassment, or unequal treatment. We will be the company that sets the example for this in our industry."

Kotick referenced today's ouster of J. Allen Brack as the president of Blizzard, saying that he is confident new co-leaders Jen Oneal and Mike Ybarra "will ensure that Blizzard provides the welcoming, comfortable, and safe workplace that is essential to foster creativity and inspiration." He also committed to investigating all employee complaints, and said that Activision Blizzard will be hiring new staff and resources to its Compliance and Employee Relations teams. And he promised that Blizzard will not hesitate to fire people when necessary.

"People will be held accountable for their actions," Kotick said. "That commitment means that we will not just terminate employees where appropriate, but will also terminate any manager or leader found to have impeded the integrity of our processes for evaluating claims and imposing appropriate consequences."

Activision Blizzard made similar commitments in its second quarter press release, noting that it has engaged a law firm to review its policies and procedures and promising more avenues for employees to speak out about abuses.

"We will be evaluating managers and leaders across the company with respect to their compliance with our processes for evaluating claims and imposing appropriate consequences," the company said. "And we will be adding resources to ensure and enhance our consideration of diverse candidate slates for all open positions. The leadership of the company is committed to creating the most welcoming, comfortable, and safe culture possible."

The hope is that Activision Blizzard will take its problems seriously, and act accordingly to address them. But the steps it's taken so far haven't made an overly positive impact on employees: Earlier today, a group of employees calling itself the ABK Workers Alliance rejected the company's choice of the WilmerHale law firm to conduct its internal review, saying that it "has a history of discouraging workers' rights and collective action." 

Employees also expressed doubts about Kotick's earnings call statement on social media, reiterating the demands made during last week's walkout.

While employees are clearly not mollified by management's reactions and are pushing hard for more, the results statement also makes it clear that shareholder reaction is a major driving force behind the company's reaction: "If we experience prolonged periods of adverse publicity, significantly reduced productivity or other negative consequences relating to this matter, our business likely would be adversely impacted," it says. "We are carefully monitoring all aspects of our business for any such impacts."

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Read more
CEO of Activision Blizzard, Bobby Kotick, speaks onstage during "Managing Excellence: Getting Consistently Great Results" at the Vanity Fair New Establishment Summit at Yerba Buena Center for the Arts on October 19, 2016 in San Francisco, California.
Bobby Kotick reckons the Warcraft film was 'a terrible idea' for Blizzard, and in the end 'was one of the worst movies I've ever seen'
Final Fantasy 7 Rebirth PC
Square Enix launches new anti-harassment policy to protect its employees and partners from abusive fans
Bobby Kotick in 2008, after the Vivendi merger that made Activision into Activision Blizzard.
Bobby Kotick says he'd never have raised World of Warcraft's subscription by even a dollar because 'it's a prickly audience, you don't wanna do too much to agitate them'
UKRAINE - 2022/02/02: In this photo illustration, a Bungie Inc. logo of a video game developer is seen on a smartphone screen and PlayStation (PS) logo in the background. (Photo Illustration by Pavlo Gonchar/SOPA Images/LightRocket via Getty Images)
Sony shares examples of 'sexually charged' texts from former Destiny 2 director who claims Bungie fired him unfairly to avoid paying millions
Mark Darrah
BioWare veteran calls out the 'cruelty' of fans celebrating layoffs: 'You are crossing a line, and you're probably attacking the wrong person anyway'
sniper elite 5 cover
Sniper Elite CEO reckons Swen Vincke is right to snarl at short-sighted publishers: 'You could argue that their business at senior level isn't making games… their business is managing their shareholders' perceptions'
Latest in Game Development
princeton review best game design programs 2025
The best game design schools, ranked by the Princeton Review 2025
Sharon Tal Yguado speaking at the 2025 D.I.C.E. Summit.
'These kids do not care about romance': Game devs want to know what today's teens want, and surveys say sex and romance isn't it
Palworld early access
Palworld studio's first move as a publisher is to save a struggling indie dev: 'This is the energy I want to see driving games in 2025'
Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again'
A man with a sausage-shaped head
'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men'
Hellboy Web of Wyrd
Devolver has a new label dedicated to making games based on comics, films, TV shows and 'cult heroes'
Latest in News
Dwarf Fortress adventure mode art
After 23 years of making Dwarf Fortress, even its creator is still 'terrified' of drowning all his dwarves with heavy aquifers: 'Part of the problem is we are just not good at videogames'
A unique aspect of Japanese architecture turned out to be a key reason the Like a Dragon games can reuse assets so effectively—and deliver more compact, memorable open worlds than western cities
Pacific Drive Endless Expeditions spring 2025 update trailer still - a sexy, tricked-out 1980s station wagon being blasted with magic healing electricity
Pacific Drive developers change their mind: A year after refusing to give it mid-run saves, it's getting mid-run saves
Starfield's companion robot giving a thumbs-up
Former Bethesda dev who quit Starfield to go solo says it's 'much less stressful as an indie' without daily meetings or 'office politics': it's 'very refreshing to just care about the game'
Schedule I drug deal going down
Forget REPO, Monster Hunter Wilds and Assassin's Creed Shadows, Steam's current global top seller is an early access game about managing a drug empire
Kingdom Come: Deliverance 2 characters with their bodies replaced by skeletons, thanks to the KCD2 Skeleton mod.
Here's that Kingdom Come: Deliverance 2 mod that turns everyone into skeletons you asked for