Accounting, the strange VR game from Squanchtendo and Crows, Crows, Crows, is live and free
Number crunching, on your face!
Accounting is "an absurd, uncut interdimensional Rick & Morty episode about crunching numbers, sort of," as James described it in his September interview with co-creators William Pugh and Justin Roiland at PAX West. More prosaically, it's a VR game that puts you in an accounting office, encourages you to explore, and then screams at you when you do. Sounds like fun, right?
Actually, it does, in the way of games like Dr. Langeskov or The Stanley Parable. And since it's free, there's really no reason not to give it a try. Well, there's one reason, that being the need for an HTC Vive VR headset in order to play. But if you have one of those, you're ready to immerse yourself face-first into the modern field of Accountancy, "a serious and honorable profession."
"You’ve been hired to be one of the first to experience the latest and greatest accountancy software in VIRTUAL REALITY," the developers explained on the Squanchtendo blog. "In it, you do your Accounting. That is it. Nothing more. It is a serious game and Virtual Reality is the future. Don’t question it. Consume your nutrient packages and step into the 5th most immersive world. It is for adults. Not because there’s violence and sex—but because Accounting is so serious and has so many complex numbers, if a child played it they would probably die."
But you're not a child, are you? No, of course not. Get the game (it's free, remember) from Steam, or poke around at accountingvr.com to find out more.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.