A reworked Nier Replicant, the predecessor to Nier Automata, is coming to PC
The game first released in 2010 for consoles.
Square Enix has announced that a remastered Nier Replicant, the cult classic predecessor to smash success Nier Automata, is coming to PC via Steam. So far Square Enix has only released a teaser for the new version, appropriately and oddly titled "NieR Replicant ver.1.22474487139…" It's being developed by Toylogic in cooperation with Square Enix and Nier series developer Platinum Games. The game was described by Square Enix producer Yusuke Saito as a "version up" rather than a remake or remaster: The new version will include fully voiced lines, new content, new music by the original composer, and even the possibility of a new ending. Nier got lukewarm reception from critics at release, but interest in the game has grown after the smash success of related game Nier Automata. Here’s the rather moody teaser:
Nier Automata is technically a sequel to Nier Replicant, but neither game relies on the other for the story or events to make sense. The game is a pretty bog-standard action RPG with some detours into other genres, and comes from before the frenetic and flashy combat that Platinum is now known for—I’d expect that to change in a "version up" of the game. Nier Replicant follows the story of a boy in a near-future apocalypse looking to cure his younger sister’s illness. Obviously, like most JRPGs, the story becomes significantly more complex from there. Replicant was one of two versions of the game, the other being Gestalt, and was Japan exclusive.
There’s no indication of a release date on the game at this time, though it is confirmed as coming to Steam.
10 years after its launch in Japan, we're excited to announce a new update to the original #NieR Replicant for old and new fans, NieR Replicant ver. 1.22474487139… pic.twitter.com/00QOBf4OkoMarch 29, 2020
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Jon Bolding is a games writer and critic with an extensive background in strategy games. When he's not on his PC, he can be found playing every tabletop game under the sun.
Bioware's art lead shared some off-the-wall rejected concepts for Dragon Age: Inquisition's multiplayer characters, including the return of a controversial companion we never saw again
Three years on, monster-huge RPG Pathfinder: Wrath of the Righteous' final major update will overhaul its end-game dragon god abilities to finally live up to the hype