A Musical Story is a 70s-inspired rhythm game about the memories of a dying guitarist

At the Day of the Devs showcase, we got another look at A Musical Story, one of what can now be called a generation of engrossing rhythm games like Unbeatable or Sayonara Wild Hearts that want to tell a story rather than giving you largely unconnected levels and songs to jam through. It's intriguing, because AMS's striking visual style and music directly relate to the story it wants to tell.

It all begins with a man lying in a hospital bed, seemingly taking his last breaths. The tutorial is the only time the game is going to be directly talking to you, but A Musical Story's gameplay is intuitive enough that even the introduction gets away with relatively few words. The first song you follow is set to the rhythm of a beeping heart monitor, which is both morbid and weirdly cool.

A Musical Story gameplay

(Image credit: Digerati)

The controls are simple—sounds, such as a plucked guitar string or a  pressed synth key respond to either the left or right arrow on your keyboard, sometimes both at the same time. For longer notes you of course have to hold the button down, but that's it—this is a game all about keeping the rhythm and not much else. Each song is split into several sequences. On the screen, you see a sequence arranged in a loop, and you have to get the entire thing right before you're shown one of the guitarist's memories as a reward. A Musical Story plays you each musical sequence once before you're asked to repeat it and, should you make a mistake, the music seamlessly repeats: you won't be suddenly kicked out and forced to start over, which I found very satisfying. It's all just one groovy loop.

I didn't find A Musical Story as simple to play as it looked, because the game and I seemed to have different ideas of rhythm. I play a lot of rhythm games, but I've never had an issue with input lag or timing the way I did here, and it still baffles me a bit. If you get a sequence wrong multiple times, the game does help you with a little glowing dot you can follow, which does assist, but I still maintain I should've been better at it all things considered. The most difficult part is often the beginning of a piece, as you're always asked to begin on the first beat. If you get the first beat wrong, it doesn't matter how well you do with subsequent ones, which is a bit annoying. But since each sequence is so short, and you're not forced to stop until you get it right as mentioned before, I didn't find it a huge bother just to keep trying.

A Musical Story music festival

(Image credit: Digerati)

A Musical Story is a completely non-verbal game where the visuals do a whole lot of work. It's vibrant stuff, sparsely animated, but it captures the colourful, psychedelic art of the 70s. It's far-out in more ways than this—in one scene you see the guitarist sit in front of his TV in nothing but his boxers, smoking a giant spliff and seeing fun things in the smoke. Those were the times. You also see him jam with his band, and their eventual plan to play at a big Woodstock-type festival called Pinewood. It's not a big narrative coup, at least not in the demo, but this is a guy who's reliving his favourite memories on his deathbed, so I'm going to cut him some slack. I'm sure we'll see what eventually got to him over the course of the full game, too.

From the demo, A Musical Story seems to be a rather chill affair, likely too easy for rhythm game pros, but a good fit for anyone who just wants to listen to some funk and enjoy some undemanding gameplay to go with it. If you're better at keeping the rhythm than I am, that is. But even if not, this isn't a game that will make you rage quit. You're more likely to groove and take it easy, maaan.

A Musical Story doesn't have a release date yet, but you can play the demo for yourself on Steam.

Read more
Mindwave screenshots
Mindwave is the story-driven spiritual successor to WarioWare that is so good I don't care that I keep messing up on the supposedly simple final boss
A look at four heroes in SHape of Dreams, a new action roguelike by Lizard Smoothie.
Shape of Dreams' demo shows off an ingenious roguelike that wields Risk of Rain-tier finesse with action MOBA chaos, and I think I might be in love
The protagonist of Haste dashes with alacrity in a vivid piece of artwork for Haste: Broken Worlds.
Haste: Broken Worlds finally lets me live out my childhood fantasy of running really fast and then slamming into a rock at Mach 1 and breaking all my bones
Ruffy flashing the peace sign
Judging by the demo—out now—Ruffy and the Riverside might be one of this year's best platformers
A cartoon nun looks shocked and scared, bathed in green light.
The new game from the Blasphemous devs is like if Commandos was a metroidvania set in a Spanish monastery, and also the Green Beret kept losing his mind
Rue Valley key art
The creators of Disco Elysium unofficially consulted on fascinating upcoming RPG Rue Valley during a brutalist architectural tour of Belgrade: 'It was completely unexpected'
Latest in Rhythm
Fortnite Festival Neko hatsune miku outfit
Hatsune Miku is the icon for Fortnite Festival Season 7, and it might be the collab that finally convinces me to become a rockstar
Rocksmith 2014 Edition - Remastered promo image
Rocksmith 2014, the one people actually like, is back on Steam due to popular demand
A screenshot from upcoming rhythmic roguelike action game Ratatan.
The Patapon designer's new rhythm-action roguelike is coming to PC
Hi-Fi Rush screenshot
'We don't think Hi-Fi Rush 2 is going to make us money,' Krafton chief says, but they bought Tango Gameworks anyway 'to maintain their legacy'
Trombone Champ: Unleashed
Deliriously funny rhythm tooter Trombone Champ is getting a VR version
Unbetable - Beat and a band mate block incoming beats with their instrumnets on a rhythm mini game
Unbeatable is an exceedingly cool rhythm RPG 'where music is illegal' coming in 2025
Latest in News
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
Image of Cersei Lanniser from Game of Thrones: Kingsroad Steam early access trailer
A new Game of Thrones RPG is coming to Steam today with a cast of 'familiar faces,' which is good because it's really the only way to tell it's a GoT game at all
The new Prime Asset featured in the upcoming update for the Outlast Trials.
The Outlast Trials puts its already paranoid players under surveillance for a time-limited story event
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'
Starfield: Shattered Space
By the time Bethesda was on Starfield, you'd 'basically get in trouble' for breaking schedule, says former dev: 'A lot of the great stuff within Skyrim came from having the freedom to do what you want'