Third set of Steam Greenlight games announced

Steam have just announced the third set of titles to successfully make it through the Greenlight process. There's some great looking stuff in the list of 13 games now eligible for a Steam release. There's also Dragon's Lair. I suppose the public can't be right about everything.

Here's the full list of newly greenlit games:

I'll admit to not recognising a lot of the names on that list, but a couple of titles jump out. No Time To Explain is an enjoyable little platformer in which you use a jetpack gun to jump around the levels. Then there's Primordia, the upcoming Wadjet Eye Games adventure. While they're only publishing this one, they've previously brought us Resonance and Gemini Rue, so know how to pick out a great point and click.

This wave has also seen some software titles getting the go-ahead, including the excitably named Action! Screen Recorder, Construct 2, HitFilm and You Need a Budget 4. Maybe YNaB4's first bit of monetary advice is to suggest people stop buying sequels to budgeting software.

Anything you're sad not to see make it? Anything there that you voted for? If you approved Dragon's Lair, you may as well come clean. We might even find it in out hearts to forgive you.

Phil Savage
Editor-in-Chief

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.

Latest in Action
Assassin's Creed Shadows change seasons - An upper-body shot of Yasuke looking cheerfully up into the distance.
'This is just the beginning': Assassin's Creed Shadows dev team thanks fans for their support and promises more to come in the future
Assassin's Creed Shadows allies - A close-up of Yaya smiling after joining the League.
All Assassin's Creed Shadows allies and how to unlock them
The First Berserker: Khazan review - Maluca
The First Berserker: Khazan review
An image of Hornet from Silksong engulfed with rage.
Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned
A man with purple hair and face tattoos poses for a mugshot in the GTA 6 trailer.
Playable GTA 6 map nuked without warning by Take-Two lawyers: 'My guess is that the map was probably a little too accurate'
assassin's creed shadows protector's armor
Assassin's Creed Shadows hits 2 million players, putting it on track to be the series' most successful game yet
Latest in News
Assassin's Creed Shadows change seasons - An upper-body shot of Yasuke looking cheerfully up into the distance.
'This is just the beginning': Assassin's Creed Shadows dev team thanks fans for their support and promises more to come in the future
Geralt sitting on a wall wearing a Cyberpunk jacket modded by TheRealArdCarraigh
The Witcher 3 devs had to practically remake the game engine to make official modding possible
Serana from Skyrim, modded to look like a desiccated corpse.
Skyrim realism mod fixes your vampire girlfriend, giving her a voice and look more suited to someone who just got out of a coffin after 2,000 years
Gabe Newell looks into the camera, behind him is a prop of a turret from Team Fortress 2.
Gabe Newell's cult of personality is intense, but a Valve exec who worked with him says his superpower is how he 'delighted in people on the team just being really good at what they did'
Image for
'No real human would go four links deep into a maze of AI-generated nonsense': Cloudflare's AI Labyrinth uses decoy pages to trap web-crawling bots and feed them slop 'as a defensive weapon'
The Spy from Team Fortress 2 holds up a folder with an accusatory expression.
One of Valve's original executives shares a very simple secret to its success: 'You can't use up your credibility' by trying to make bad games work