Splinter Cell: Blacklist trailer reveals Fisher's abilities - mostly sneaking and shooting

Back in January, Splinter Cell: Blacklist's Inauguration Trailer took an early lead for my favourite dumb trailer experience of the year, thanks to its exceptional use of the line: "we're going to stop all the attacks. Here, in the Abilities trailer, their "We are going to take it all back" is a clear attempt at capturing the old magic with another hyperbolic and logistically improbable use of "all". Still, the filtered voice of what I assume is the gruff bad guy just isn't selling the delivery. A disappointment for fans of meaninglessly overwrought dialogue, then.

Fans of the game might still want to check it out, though, because it also contains some footage of that.

As with everything else we've seen, the trailer suggests Blacklist is continuing with Conviction's stealth/action hybrid. It's not necessarily a bad thing - as much as I enjoyed the slow and methodical infiltrations of the series' older games, Conviction's quick-fire jerkery proved plenty amusing. As did the guard's incessant reminders about "the airfield".

Splinter Cell: Blacklist is due out August 23rd.

TOPICS
Phil Savage
Editor-in-Chief

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.

Latest in Game Development
princeton review best game design programs 2025
The best game design schools, ranked by the Princeton Review 2025
Sharon Tal Yguado speaking at the 2025 D.I.C.E. Summit.
'These kids do not care about romance': Game devs want to know what today's teens want, and surveys say sex and romance isn't it
Palworld early access
Palworld studio's first move as a publisher is to save a struggling indie dev: 'This is the energy I want to see driving games in 2025'
Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again'
A man with a sausage-shaped head
'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men'
Hellboy Web of Wyrd
Devolver has a new label dedicated to making games based on comics, films, TV shows and 'cult heroes'
Latest in News
StarTech 3.3ft (1m) USB-C Cable with side screw locking mechanism on yellow and orange background
Remember those fiddly screw-locks for VGA and DVI-D? Bet you didn't know USB-C also has them
World of Goo 2 a giant octopus-worm spits out a structure of goo upon which other goo is flowing.
After launching as an Epic Store exclusive, World of Goo 2 dribbles onto Steam this spring: 'We’re grateful to Epic for funding development of the game'
An artistic image where a digital progress bar is represented by a physical wooden block.
The nail-biting, 100-hour BIOS update stream which garnered 88,000 peak views ends with a cut to black
A ghoul player character standing next to another ghoul
'You are hereby conscripted': Fallout 76 players demand newly-transformed ghoul players help them mine radioactive ore
A hunter in Monster Hunter Wilds shows off their snazzy new earring while striking a pose.
Monster Hunter Wilds' next set of event quests let you snag a snazzy earring, plus armor and weapon decorations
Razer Project Ava key visual
Razer is collaborating on a gaming CAPTCHA to combat AI-powered bots, and of course the first game to use it is the worst Web3 nonsense I've ever seen