Seriously, how the hell do you aim with a controller?

Until about three years ago, I played shooters with a controller. I've been PC gaming all my life, but most of the time those PC games were the best MMOs and strategy games, while shooters (namely Halo) were always played on console. It wasn't until I started playing Overwatch on PC that I finally took the plunge and started aiming with mouse and keyboard.

Now I can't go back. 

It was tough to adapt at first. My aim was erratic, headshots were rare, and anything even close to reliable tracking was damn near nonexistent. But I stuck with it, gradually learning tracking, flickshots, and other techniques to improve my aim.

After a lot of practice (and a lot of deaths), I'm much better now. Evan still does the lion's share of the work when we squad up in Apex Legends, but I can hold my own. The thing I didn't see coming is how much harder it is to play with a controller now. 

I recently started playing Void Bastards, a single-player FPS with a sweet cel-shaded aesthetic. Since I'd only be dealing with space baddies instead of players with 5,000+ kills and 'TTV' in their name, I decided to try playing with a controller again. As great as mouse and keyboard is, there's something to be said for kicking back with a controller instead of sitting upright at a keyboard, and controller triggers give a nice tactile connection to firing a gun that clicking a mouse never will. 

I lasted about five minutes.

I unlearned how to aim with my thumb the better I got with a mouse.

Seriously, how the hell do you aim with a controller? How did I ever aim with a controller? I know I'm preaching to the choir here on PC Gamer, where mouse and keyboard is king, but I know there are millions of gamers out there—PC and console alike—who play their shooters with a controller. (I'm looking at you Tim: It's time to add a mouse to your list of essential Destiny 2 resources.) 

Movement on a controller is fine, but tilting a joystick to aim just felt so imprecise. I fiddled with joystick sensitivity to see if things improved, but nope. No going back. Void Bastards isn't exactly a difficult shooter, either. The enemies don't strafe or dodge much—they mostly just stand there and soak up your bullets. I could land body shots easily enough, but it was damn near impossible to move the stick precisely enough to score a headshot. And how the hell do you spin around to quickly pick off that enemy shooting you in the back? I don't know how controller players do it.

Is this just how it always was for me with a controller? Sure I'm a bit out of practice, but I think it's more than that. It's like I unlearned how to aim with my thumb the better I got with a mouse. 

Or maybe mouse and keyboard control is just so much better, that the controller's shortcomings are all the more glaring by comparison. Needless to say, I quickly put down the controller and went back to my trusty mouse and keyboard. I'll never look back.

Bo Moore

As the former head of PC Gamer's hardware coverage, Bo was in charge of helping readers better understand and use PC hardware. He also headed up the buying guides, picking the best peripherals and components to spend your hard-earned money on. He can usually be found playing Overwatch, Apex Legends, or more likely, with his cats. He is now IGN's resident tech editor and PC hardware expert. 

Latest in Controllers
A phone being held next to a Nacon Revosim RS Pure racing wheel with an app on display showing adjustable settings.
Nacon's promising Revosim RS Pure direct drive racing wheel lets you use your phone as a dashboard and settings tool, but it feels like it could do with a little work
Scuf Valor Pro wired controller
Scuf Valor Pro review
A GameSir Cyclone 2 controller in the phantom white colourway wrests in the cardboard insert inside of its box. This is the Charging Station edition, and the aforementioned cradle can also be seen in the box. The cradle's golden pins that attach to the underside of the gamepad for charging are just about visible.
GameSir Cyclone 2 review
A Classic Clear CRKD NEO S rectangular controller sits on a desk between one black keyboard and one grey keyboard. The controller takes up much of the frame, but is clearly much smaller than both of the keyboards. The controller body is made of cloudy, clear plastic, allowing the viewer to see the internals.
CRKD Neo S review
The Logitech G RS Wheel Hub and RS Track Wheel on a desk and installed on a sim racing wheel base.
Logitech G RS Wheel Hub and RS Track Wheel review
8BitDo Ultimate 2C controller on a desk
8BitDo Ultimate 2C wireless controller review
Latest in Features
midnight murder club
Five new Steam games you probably missed (March 17, 2025)
Geralt, two swords on his back, in the wilderness
2011 was an amazing comeback year for PC gaming
Alligator skull with glowing eyes on human body and cords coming out sitting at piano with "The Norwood Etudes" ready to play
My new most anticipated RPG let me be a kleptomaniac gourmand set loose in a noir city on a quest to make 'the perfect sandwich'
Monster Hunter Wilds' stockpile master studying a manifest
Monster Hunter Wilds' new gyro controls are a fantastic option for disabled and able-bodied players alike
Manhunt 2
I played the notoriously ratings-board-ravaged Manhunt 2 and was quite glad for the censorship actually
Wyrdsong concept art
Wyrdsong, the RPG from ex-Bethesda talent, isn't dead—but it's no longer an open world: 'We're down to a skeleton crew'