Skip to main content
PC Gamer PC Gamer THE GLOBAL AUTHORITY ON PC GAMES
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
  • Hardware
  • News
  • Reviews
  • Guides
  • Video
  • Forum
  • More
    • PC Gaming Show
    • Software
    • Movies & TV
    • Codes
    • Coupons
    • Magazine
    • Newsletter
    • Affiliate links
    • Meet the team
    • Community guidelines
    • About PC Gamer
PC Gamer Magazine Subscription
PC Gamer Magazine Subscription
Why subscribe?
  • Subscribe to the world's #1 PC gaming mag
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$32.49
Subscribe now
Don't miss these
Popular
  • GOTY Awards
  • Fallout Season 2
  • Best PC gear
  • Arc Raiders
  • Quizzes
  1. Games
  2. FPS
  3. Half-Life 2

Half-Life 2 8K screenshot gallery

Features
By Wes Fenlon published 13 November 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 1 of 33
Page 1 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 2 of 33
Page 2 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 3 of 33
Page 3 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 4 of 33
Page 4 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 5 of 33
Page 5 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 6 of 33
Page 6 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 7 of 33
Page 7 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 8 of 33
Page 8 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 9 of 33
Page 9 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 10 of 33
Page 10 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 11 of 33
Page 11 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 12 of 33
Page 12 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 13 of 33
Page 13 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 14 of 33
Page 14 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 15 of 33
Page 15 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 16 of 33
Page 16 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 17 of 33
Page 17 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 18 of 33
Page 18 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 19 of 33
Page 19 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 20 of 33
Page 20 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 21 of 33
Page 21 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 22 of 33
Page 22 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 23 of 33
Page 23 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 24 of 33
Page 24 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 25 of 33
Page 25 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 26 of 33
Page 26 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 27 of 33
Page 27 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 28 of 33
Page 28 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 29 of 33
Page 29 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 30 of 33
Page 30 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 31 of 33
Page 31 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 32 of 33
Page 32 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 33 of 33
Page 33 of 33
Wes Fenlon
Wes Fenlon
Social Links Navigation
Senior Editor

Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.


When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).

Share by:
  • Facebook
  • X
  • Whatsapp
  • Reddit
  • Pinterest
  • Flipboard
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Latest in FPS
Battlefield Redsec
Welcome to the FPS vibe shift
 
 
Doom Christmas mods
Celebrate the holidays the way Saint Nick intended, by blasting through hordes of enemies in the best Christmas-themed FPS mods
 
 
Joana Dark close up in neon light with gun
The ill-starred Perfect Dark reboot had 'entire chapters' completed before cancellation, says Joanna Dark's voice actor, who 'did not see it coming… it was devastating'
 
 
battlefield 6 campaign trailer
Battlefield 6 fans suspect EA used generative AI in a cosmetics pack for the shooter: 'I would literally prefer to have no sticker than some low quality AI generated garbage'
 
 
A hive scum with a mohawk, goggles, tatttoos, and a metal chinstrap holds two automatic weapons
Darktide asked if we want to be scum, and I was the person who said, 'actually, yes'
 
 
A man with a cowboy hat and a gun stands by a moonlit wood shack.
The New Blood-published 'immersive stealth FPS' Blood West is free on Epic—but only for 24 hours
 
 
Latest in Features
Dr. Cahn from Abiotic Factor with a player behind him holding a spear
It was a good year for survival crafting sickos, and I'll be playing some of these well into 2026
 
 
Aaron Moten walking next to someone in power armor
Fallout Season 2 Episode 2 recap: 'Patrolling the Mojave almost makes you wish for a nuclear winter'
 
 
Ultima 3 art by Lee Macleod
'A good idea, infinite drive, and lots of Diet Pepsi': How YouTube essayist Majuular's life changed course telling the story of Ultima across 2 years and more than 20 hours of documentaries
 
 
People hanging out near a car smoking
Roadtrip RPG Keep Driving teaches you that a hitchhiker is just a friend you haven't met, and that friend might have weed
 
 
Guy riding a sled in Rust Christmas event
12 years on, relentless survival game Rust is showing no signs of slowing.
 
 
Hazel Flood from South of Midnight holding a glowing blue bottle with the PC Gamer "Personal Pick GOTY" banner overlay on top.
Like a good ol' southern potluck, South of Midnight had me going back to play for seconds, and then thirds, thanks to all its little details
 
 
  1. MSI and Asus gaming monitors on a green background with the PC Gamer recommended logo in the top right
    1
    Best gaming monitors in 2025: the pixel-perfect panels I'd buy myself
  2. 2
    The best fish tank PC case in 2025: I've tested heaps of stylish chassis but only a few have earned my recommendation
  3. 3
    Best gaming laptop 2025: I've tested the best laptops for gaming of this generation and here are the ones I recommend
  4. 4
    Best Hall effect keyboards in 2025: the fastest, most customizable keyboards for competitive gaming
  5. 5
    Best PCIe 5.0 SSD for gaming in 2025: the only Gen 5 drives I will allow in my PC
  1. Acer Predator Orion 3000 gaming PC
    1
    Acer Predator Orion 3000 gaming PC review
  2. 2
    Acer Predator Orion 7000 gaming PC review
  3. 3
    Dangbei DBOX02 Pro projector review
  4. 4
    Death Howl review: A brilliantly abrasive hybrid of deckbuilder and soulslike
  5. 5
    Corsair One i600 gaming PC review

PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...