Dota 2 gameplay update changes Ranked All Pick, adds new Scan function
Dota 2 is about to undergo significant changes in the form of the 6.87 gameplay update revealed by Valve earlier today. Foremost among them is a change to Ranked All Pick that incorporates the addition of a 15-second “voting phase” which will take place ahead of the picking phase. Each player will vote for a different hero, half of whom will be selected at random and banned.
"Two players cannot vote for the same hero. The game displays heroes as they are voted on, but not who voted. The number of bans is equal to half the total number of votes. If there is an odd number of votes, the number of bans is randomly rounded up or down," the Dota team explained. "The random ban selection will choose at most 3 heroes from one specific team's votes, so it's more evenly split."
The update also adds a new Scan function to the minimap, which scans a selected area for eight seconds and indicates whether or not it contains any heroes. The scan “does not consider units inside the Roshan Pit, but does consider Smoked units,” and the results are a straight-up yes/no: No indication of how many enemies are present is given. On the plus side, enemy teams won't know when you've performed a scan, so your surveillance efforts won't raise any alarm bells.
Other notable points include an increase of starting HP from 180 to 200, HP per strength being boosted from 19 to 20, an increase in Hero base mana from 0 to 50, and mana per intelligence reduced—whoa, quick change of pace there—from 13 to 12. Of course, there are quite a few other changes and balance tweaks on the menu, and a small handful of new items.
The Dota 2 6.87 update will be rolled out to the main client within a couple of days, barring unforeseen disaster, but if you want an advance look at what's coming, you can take it for a spin with the Dota 2 Test client right now. Our resident Dotaphile Christ Thursten is preparing his thoughts on the patch from the penthouse of his mind palace, and will post those on PC Gamer Pro tomorrow.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.