Divinity: Original Sin 2 will leave Early Access in September
Larian wants to get the game out so it can win a bet with a construction company.
Larian Studios puts out Divinity: Original Sin 2 Kickstarter backer updates on a very regular basis, which is great for anyone following along. But update number 37, released today, is more important than most, because buried within it is a link to a video, and in that video is the announcement of a release date: September 14, 2017.
Naturally, because this is a Larian joint, it's filled with studio boss Swen Vincke talking excitedly about what's happened since the last update, including details about the Early Access release, stretch goal status, and the player's home base, which has changed quite a bit from what was originally planned. The initial idea was to use the Hall of Echoes as the base, but instead players will set up shop in The Lady Vengeance, a large, apparently magical, sailing ship.
"All the home base functionality that was planned for the halls is there but more importantly, the Lady Vengeance requires no level switching which means you can split the party between home base and another piece of the map. That's much more convenient than having to gather your party and loading a new level. It's also a much better setting for some of the relationship building that we added to the game," the studio explained in the update. "The Hall of Echos is still part of the game—you actually visit it in Act 1 already—we just moved the home base functionality away from it."
Finally, at the end of a chase through the Larian's own home base, Vincke revealed and discussed the release date. "This is the biggest RPG we've ever made. There's so much stuff in there, I hope you're going to have a tremendous amount of fun. And I hope that we're going to make that date, because we're starting to get tired and we want to get it into your hands," he said. He added that there will be at least one more big patch to the Early Access version prior to the full launch, and said that the studio still has a few more announcements to make too, "at the appropriate time."
Speaking of Swen, he stopped by PCG HQ a couple of weeks ago to show off Divinity: Original Sin 2's new "Game Master mode," which sounds incredibly promising. Watch it here.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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