Dylan Browne's Caffeine takes place in a world where caffeine is a "necessity", making it different from our Earth in precisely zero ways. *slurps cup of tea*. *puts kettle on*. *slurps cup of coffee*. A year ago, Browne reached but 4% of his IndieGoGo crowdfunding target, but a new trailer has appeared to confirm Caffeine's continued development.
The spooky-seeming sci-fi horror adventure is now a three-part episodic game (parts two and three will be covered by the initial cost of the game, but released later). However, it still concerns a young boy "seemingly alone" on a space station, and it still makes a damn good case for Unreal Engine 4.
You can download an early demo of Caffeine here.
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Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.
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