Notch is "over being upset," Minecraft on Oculus Rift may happen after all
Minecraft creator Markus "Notch" Persson was not a happy camper when he heard that Oculus Rift had been acquired by Facebook. He was so put off by the news, in fact, that he pulled the plug on early-stage talks about developing an Oculus version of his game, because, as he put it, "Facebook creeps me out." But apparently it was just a passing thing, and now he's more concerned about the state of his socks.
And about now I'm officially over being upset about Facebook buying Oculus. I'm upset about there being a hole in my favorite sock instead. August 15, 2014
I mean that literally. "And about now I'm officially over being upset about Facebook buying Oculus," Persson tweeted on Friday. "I'm upset about there being a hole in my favorite sock instead." He even tweeted a picture of the holed sock in question.
@notch @brendaniribe say the word, ship the source, and i'll make sure It runs well on you-know-what... August 17, 2014
This is relevant because it re-opens the door to an official version of Minecraft for Oculus Rift. It's not a guarantee, but he tweeted shortly thereafter that the decision is now "up to the minecraft dev team." The idea has also been given a boost by none other than John Carmack, Oculus VR's chief technology officer, who tweeted in response, "say the word, ship the source, and i'll make sure It runs well on you-know-what..."
Oculus-owning Minecraft fans may currently avail themselves of Minecrift , pictured above, a mod that adds a degree of Oculus Rift support to the game that Notch actually linked to when he terminated the Facebook deal. But official support would almost certainly be far more robust, and offer a far bigger boost to Oculus VR's fortunes.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.